#include <iostream>
using namespace std;
#include <stdio.h>
struct PlayerOptions_t {
char* name;
int isEnabled;
int isSubmenu;
};
struct PlayerOptions_t PlayerOptions[8] = {
{"Invisible", false, false},
{"Godmode", false, false},
{"No Ragdoll", false, false},
{"Super Jump", false, false},
{"Fast Run", false, false},
{"No Police", false, false},
{"Character Options", false, true},
{"Cash Options", false, true}
};
int main() {
// your code goes here
return 0;
}
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