#include <string>
struct wordType {
std::string word_ = "";
int count_ = 0;
wordType() = default; // allow `wordType object;`
wordType(const std::string& word) : word_(word) {}
wordType(const std::string& word, int count) : word_(word), count_(count) {}
};
int main() {
wordType object("hello world");
}
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