    #include <string>

    struct wordType {
        std::string word_ = "";
        int count_ = 0;

        wordType() = default;  // allow `wordType object;`
        wordType(const std::string& word) : word_(word) {}
        wordType(const std::string& word, int count) : word_(word), count_(count) {}
    };

    int main() {
        wordType object("hello world");
    }

