#include <stdio.h>
#include <math.h>
struct Triangle {
double a;
double b;
double c;
};
int main(void) {
struct Triangle x;
double s, area;
s = (x.a + x.b + x.c) / 2.0;
area
= sqrt(s
* (s
- x.
a) * (s
- x.
b) * (s
- x.
c));
/* 出力 */
return 0;
}
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