//********************************************************
//
// Assignment 6 - Structures
//
// Name: Randall Cranshaw
//
// Class: C Programming, Fall 2025
//
// Date: 11/2/2025
//
// Description: Program which determines overtime and 
// gross pay for a set of employees with outputs sent 
// to standard output (the screen).
//
// Call by reference design
//
//********************************************************
 
// Define and Includes
 
#include <stdio.h>
 
// Define Constants
#define SIZE 5
#define STD_HOURS 40.0
#define OT_RATE 1.5
 
// Define a global structure to pass employee data between functions
// Note that the structure type is global, but you don't want a variable
// of that type to be global. Best to declare a variable of that type
// in a function like main or another function and pass as needed.
 
struct employee
{
    long clockNumber;
    float wageRate;
    float hours;
    float overtimeHrs;
    float grossPay;
};
 
// define prototypes here for each function except main
 
void getHours (struct employee employeeData[], int theSize );
void printHeader (void);
void printEmp (struct employee emp [ ], int theSize);
 
// TODO: add your function prototypes here
void calcOvertimeHours(struct employee employeeData[], int theSize);
void calcGrossPay(struct employee employeeData[], int theSize);
 
int main ()
{
    // Set up a local variable and initialize the clock and wages of my employees
    struct employee employeeData [SIZE] = {
        { 98401, 10.60 },
        { 526488, 9.75 },
        { 765349, 10.50 },
        { 34645, 12.25 },
        { 127615, 8.35 }
    };
 
    // Call function needed to read hours
    getHours (employeeData, SIZE);
 
    // TODO: Call functions calculate ot hours and gross pay
	calcOvertimeHours(employeeData, SIZE);
	calcGrossPay(employeeData, SIZE);
 
    // TODO: Call function to print the table column headers
	// This is handled by the function below which is defined on line 124
	// This was provided by template already
    // Print a table header
    printHeader();
 
    // Function call to output results to the screen in table format
    printEmp (employeeData, SIZE);
 
    return(0); // success
 
} // main
 
//**************************************************************
// Function: getHours 
// 
// Purpose: Obtains input from user, the number of hours worked 
// per employee and stores the result in an array of structures
// that is passed back to the calling function by reference. 
// 
// Parameters:
// 
//     employeeData - an array of structures containing Employees
//     theSize - number of employees to process
//
// Returns: Nothing (void)
//  
//**************************************************************
 
void getHours (struct employee employeeData[], int theSize ) 
{
 
    int i; // loop and array index
 
    // read hours in for each employee
    for (i = 0; i < theSize ; ++i)
    {
        printf("\nEnter hours worked by emp # %06li: ",                 employeeData[i].clockNumber);
        scanf ("%f", &employeeData
[i
].
hours);     } // for
 
} // getHours
 
//**************************************************************
// Function: printHeader
// 
// Purpose: Prints the initial table header information.
// 
// Parameters: none
// 
// Returns: void
//  
//**************************************************************
 
void printHeader (void) 
{ 
 
    printf ("\n\n*** Pay Calculator ***\n");  
    // print the table header
    printf("\nClock# Wage  Hours  OT      Gross\n");     printf("------------------------------------------------\n");  
} // printHeader
 
// ********************************************************************
// Function: printEmp
//
// Purpose: Outputs to screen in a table format the following
// information about an employee: Clock, Wage,
// Hours, Overtime Hours, and Gross Pay.
//
// Parameters:
//
//     employeeData - an array of structures containing Employees
//     theSize - number of employees to process
//
// Returns: Nothing (void)
//
// *********************************************************************
 
void printEmp ( struct employee employeeData[], int theSize )
{
    int i; // loop and array index
 
    // print information about each employee
    for (i = 0; i < theSize ; ++i)
    {
        printf("\n %06li %5.2f %4.1f %4.1f %8.2f",         employeeData[i].clockNumber, employeeData[i].wageRate, employeeData[i].hours,
        employeeData[i].overtimeHrs, employeeData[i].grossPay);
    } /* for */
 
} // printEmp
 
// TODO: add your functions here
//**************************************************************
// Function: calcOvertimeHours
//
// Purpose: Calculate overtime hours for each employee and store
// the result into structure array
 
// Parameters:
//
//     employeeData - an array of structures containing Employees
//     theSize - number of employees to process
//**************************************************************
void calcOvertimeHours(struct employee employeeData[], int theSize)
{
    for (int i = 0; i < theSize; ++i)
    {
        if (employeeData[i].hours > STD_HOURS)
            employeeData[i].overtimeHrs = employeeData[i].hours - STD_HOURS;
        else
            employeeData[i].overtimeHrs = 0.0f;
    }
}
 
//**************************************************************
// Function: calcGrossPay
//
// Purpose: Compute gross pay using regular + overtime pay and
// store result back into structure array
 
// Parameters:
//
//     employeeData - an array of structures containing Employees
//     theSize - number of employees to process
//**************************************************************
void calcGrossPay(struct employee employeeData[], int theSize)
{
    for (int i = 0; i < theSize; ++i)
    {
        float regHours = employeeData[i].hours;
        if (regHours > STD_HOURS)
            regHours = STD_HOURS;
 
        employeeData[i].grossPay =
            (regHours * employeeData[i].wageRate) +
            (employeeData[i].overtimeHrs * employeeData[i].wageRate * OT_RATE);
    }
}