/****************************************************************************
* Snippets, ejemplos, y utilidades del curso de C++ orientado a videojuegos *
* https://g...content-available-to-author-only...b.com/Manu343726/CppVideojuegos/ *
* *
* Copyright © 2014 Manuel Sánchez Pérez *
* *
* This program is free software. It comes without any warranty, to *
* the extent permitted by applicable law. You can redistribute it *
* and/or modify it under the terms of the Do What The Fuck You Want *
* To Public License, Version 2, as published by Sam Hocevar. See *
* http://w...content-available-to-author-only...l.net/ and the COPYING file for more details. *
****************************************************************************/
#include <iostream>
#include <utility>
#include <functional>
template<typename T , bool MESSAGES = true>
class instantation_profiler
{
private:
static std::size_t _alive , _instanced , _destroyed ,
_ctor , _copy_ctor , _move_ctor ,
_copy_assign , _move_assign;
public:
instantation_profiler()
{
_alive++;
_instanced++;
_ctor++;
if( MESSAGES ) std::cout << ">> construction" << std::endl;
}
instantation_profiler( const instantation_profiler& )
{
_alive++;
_instanced++;
_copy_ctor++;
if( MESSAGES ) std::cout << ">> copy construction" << std::endl;
}
instantation_profiler( instantation_profiler&& )
{
_alive++;
_instanced++;
_move_ctor++;
if( MESSAGES ) std::cout << ">> move construction" << std::endl;
}
instantation_profiler& operator=( const instantation_profiler& )
{
_copy_assign++;
if( MESSAGES ) std::cout << ">> copy assigment" << std::endl;
}
instantation_profiler& operator=( instantation_profiler&& )
{
_move_assign++;
if( MESSAGES ) std::cout << ">> move assigment" << std::endl;
}
~instantation_profiler()
{
_alive--;
_destroyed++;
if( MESSAGES ) std::cout << ">> destruction" << std::endl;
}
static std::size_t alive_instances()
{
return _alive;
}
static std::size_t instantations()
{
return _instanced;
}
static std::size_t destructions()
{
return _destroyed;
}
static std::size_t normal_constructions()
{
return _ctor;
}
static std::size_t move_constructions()
{
return _move_ctor;
}
static std::size_t copy_constructions()
{
return _copy_ctor;
}
static std::size_t move_assigments()
{
return _move_assign;
}
static std::size_t copy_assigments()
{
return _copy_assign;
}
static void print_info( std::ostream& out = std::cout )
{
out << "# Normal constructor calls: " << normal_constructions() << std::endl
<< "# Copy constructor calls: " << copy_constructions() << std::endl
<< "# Move constructor calls: " << move_constructions() << std::endl
<< "# Copy assigment calls: " << copy_assigments() << std::endl
<< "# Move assigment calls: " << move_assigments() << std::endl
<< "# Destructor calls: " << destructions() << std::endl
<< "# " << std::endl
<< "# Total instantations: " << instantations() << std::endl
<< "# Total destructions: " << destructions() << std::endl
<< "# Current alive instances: " << alive_instances() << std::endl;
}
};
template<typename T , bool MESSAGES>
std::size_t instantation_profiler<T,MESSAGES>::_alive = 0;
template<typename T , bool MESSAGES>
std::size_t instantation_profiler<T,MESSAGES>::_instanced = 0;
template<typename T , bool MESSAGES>
std::size_t instantation_profiler<T,MESSAGES>::_destroyed = 0;
template<typename T , bool MESSAGES>
std::size_t instantation_profiler<T,MESSAGES>::_ctor = 0;
template<typename T , bool MESSAGES>
std::size_t instantation_profiler<T,MESSAGES>::_copy_ctor = 0;
template<typename T , bool MESSAGES>
std::size_t instantation_profiler<T,MESSAGES>::_move_ctor = 0;
template<typename T , bool MESSAGES>
std::size_t instantation_profiler<T,MESSAGES>::_copy_assign = 0;
template<typename T , bool MESSAGES>
std::size_t instantation_profiler<T,MESSAGES>::_move_assign = 0;
struct foo : public instantation_profiler<foo>
{
int value;
};
//Me suena bastante que Boost tiene una biblioteca con una parida de este estilo...
struct scoped_call
{
private:
std::function<void()> function;
public:
scoped_call( const std::function<void()>& f ) : function( f ) {}
~scoped_call()
{
function();
}
};
foo f()
{
scoped_call chapuza( [](){ std::cout << "Exiting f()..." << std::endl; } );
std::cout << "I'm in f(), which returns a foo by value!" << std::endl;
return foo();
}
void g1( foo )
{
scoped_call chapuza( [](){ std::cout << "Exiting g1()..." << std::endl; } );
std::cout << "I'm in g1(), which gets a foo by value!" << std::endl;
}
void g2( const foo& )
{
scoped_call chapuza( [](){ std::cout << "Exiting g2()..." << std::endl; } );
std::cout << "I'm in g2(), which gets a foo by const lvalue reference!" << std::endl;
}
void g3( foo&& )
{
scoped_call chapuza( [](){ std::cout << "Exiting g3()..." << std::endl; } );
std::cout << "I'm in g3(), which gets an rvalue foo reference!" << std::endl;
}
template<typename T>
void h( T&& afoo )
{
scoped_call chapuza( [](){ std::cout << "Exiting h()..." << std::endl; } );
std::cout << "I'm in h(), which sends a foo to g() through perfect forwarding!" << std::endl;
g1( std::forward<T>( afoo ) );
}
int main()
{
std::cout << std::endl << "Just before a declaration ( foo a; )" << std::endl; foo a;
std::cout << std::endl << "Just before b declaration ( foo b; )" << std::endl; foo b;
std::cout << std::endl << "Just before c declaration ( foo c; )" << std::endl; foo c;
std::cout << std::endl << "Just before d declaration ( foo d( f() ); )" << std::endl; foo d( f() );
std::cout << std::endl << "Just before a to b assigment ( b = a )" << std::endl; b = a;
std::cout << std::endl << "Just before ctor call to b assigment ( b = foo() )" << std::endl; b = foo();
std::cout << std::endl << "Just before f() call to b assigment ( b = f() )" << std::endl; b = f();
std::cout << std::endl << "Just before g1( foo ) call with lvalue arg ( g1( a ) )" << std::endl; g1( a );
std::cout << std::endl << "Just before g1( foo ) call with rvalue arg ( g1( f() ) )" << std::endl; g1( f() );
std::cout << std::endl << "Just before g1( foo ) call with lvalue ==> rvalue arg ( g1( std::move( a ) ) )" << std::endl; g1( std::move( a ) );
std::cout << std::endl << "Just before g2( const foo& ) call with lvalue arg ( g2( b ) )" << std::endl; g2( b );
std::cout << std::endl << "Just before g2( const foo& ) call with rvalue arg ( g2( f() ) )" << std::endl; g2( f() );
std::cout << std::endl << "Just before g2( const foo& ) call with lvalue ==> rvalue arg ( g2( std::move( b ) ) )" << std::endl; g2( std::move( b ) );
//std::cout << std::endl << "Just before g3( foo&& ) call with lvalue arg ( g3( c ) )" << std::endl; g3( c );
std::cout << std::endl << "Just before g3( foo&& ) call with rvalue arg ( g3( f() ) )" << std::endl; g3( f() );
std::cout << std::endl << "Just before g3( foo&& ) call with lvalue ==> rvalue arg ( g3( std::move( c ) ) )" << std::endl; g3( std::move( c ) );
std::cout << std::endl << "Just before h() call with lvalue arg ( h( d ) )" << std::endl; h( d );
std::cout << std::endl << "Just before h() call with rvalue arg ( h( f() ) )" << std::endl; h( f() );
std::cout << std::endl << "Just before h() call with lvalue ==> rvalue arg ( h( std::move( d ) ) )" << std::endl; h( std::move( d ) );
foo::print_info( std::cout );
}