#include <stdio.h>
#include <math.h>
struct Triangle {
double a, b, c;
};
int main() {
struct Triangle t;
double p, s;
p = (t.a + t.b + t.c) / 2;
s
= sqrt(p
* (p
- t.
a) * (p
- t.
b) * (p
- t.
c));
return 0;
}
I2luY2x1ZGUgPHN0ZGlvLmg+CiNpbmNsdWRlIDxtYXRoLmg+CgpzdHJ1Y3QgVHJpYW5nbGUgewogICAgZG91YmxlIGEsIGIsIGM7ICAKfTsKCmludCBtYWluKCkgewogICAgc3RydWN0IFRyaWFuZ2xlIHQ7ICAKICAgIGRvdWJsZSBwLCBzOyAgICAgICAgICAKCiAgICBzY2FuZigiJWxmIiwgJnQuYSk7CiAgICBzY2FuZigiJWxmIiwgJnQuYik7CiAgICBzY2FuZigiJWxmIiwgJnQuYyk7CgogICAgcCA9ICh0LmEgKyB0LmIgKyB0LmMpIC8gMjsKCiAgICBzID0gc3FydChwICogKHAgLSB0LmEpICogKHAgLSB0LmIpICogKHAgLSB0LmMpKTsKCiAgICBwcmludGYoIuS4ieinkuW9ouOBrjPovrrjga7plbfjgZVcbiIpOwogICAgcHJpbnRmKCJhID0gJS4xZlxuIiwgdC5hKTsKICAgIHByaW50ZigiYiA9ICUuMWZcbiIsIHQuYik7CiAgICBwcmludGYoImMgPSAlLjFmXG4iLCB0LmMpOwogICAgcHJpbnRmKCLpnaLnqY0gcyA9ICUuMWZcbiIsIHMpOwoKICAgIHJldHVybiAwOwp9Cg==