#include <stdio.h>
#include <math.h>
typedef struct {
double a;
double b;
double c;
} Triangle;
int main(void) {
Triangle t = {5, 5, 5};
double s, S;
s = (t.a + t.b + t.c) / 2.0;
S
= sqrt(s
* (s
- t.
a) * (s
- t.
b) * (s
- t.
c));
return 0;
}
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