#include <stdio.h>
#include <math.h>
struct Triangle {
double a;
double b;
double c;
};
int main(void) {
struct Triangle t;
double x;
double s;
x = (t.a + t.b + t.c) / 2.0;
s
= sqrt(x
* (x
- t.
a) * (x
- t.
b) * (x
- t.
c));
return 0;
}
I2luY2x1ZGUgPHN0ZGlvLmg+CiNpbmNsdWRlIDxtYXRoLmg+CgpzdHJ1Y3QgVHJpYW5nbGUgewogICAgZG91YmxlIGE7CiAgICBkb3VibGUgYjsKICAgIGRvdWJsZSBjOwp9OwoKaW50IG1haW4odm9pZCkgewogICAgc3RydWN0IFRyaWFuZ2xlIHQ7CgogICAgZG91YmxlIHg7CiAgICBkb3VibGUgczsKCiAgc2NhbmYoIiVsZiIsJnQuYSk7CiAgc2NhbmYoIiVsZiIsJnQuYik7CiAgc2NhbmYoIiVsZiIsJnQuYyk7CiAgICB4ID0gKHQuYSArIHQuYiArIHQuYykgLyAyLjA7CgogICAgcyA9IHNxcnQoeCAqICh4IC0gdC5hKSAqICh4IC0gdC5iKSAqICh4IC0gdC5jKSk7CgogICAgcHJpbnRmKCJhIDogJTAubGZcbiIsIHQuYSk7CiAgICBwcmludGYoImIgOiAlMC5sZlxuIiwgdC5iKTsKICAgIHByaW50ZigiYyA6ICUwLmxmXG4iLCB0LmMpOwogICAgcHJpbnRmKCLkuInop5LlvaLjga7pnaLnqY0gOiAlZlxuIiwgcyk7CgogICAgcmV0dXJuIDA7Cn0KCg==