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  1. int[] fb = new int[1];
  2. gl.glGenFramebuffers(1, fb, 0);
  3. gl.glCheckFramebufferStatus(fb[0]);
Compilation error #stdin compilation error #stdout 0s 0KB
stdin
Standard input is empty
compilation info
Main.java:1: error: class, interface, or enum expected
int[] fb = new int[1];
^
Main.java:2: error: class, interface, or enum expected
gl.glGenFramebuffers(1, fb, 0);
^
Main.java:3: error: class, interface, or enum expected
gl.glCheckFramebufferStatus(fb[0]);
^
3 errors
stdout
Standard output is empty