#include <a_samp>
main() {} // wajib ada
public OnGameModeInit()
{
SetGameModeText("Bare GM");
AddPlayerClass(0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, 0xFFFFFFFF, "Selamat datang di server sederhana!");
GivePlayerWeapon(playerid, 24, 100); // senjata deagle
SetPlayerArmour(playerid, 100.0);
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerPos(playerid, 1958.33, 1343.12, 15.36);
SetPlayerFacingAngle(playerid, 269.15);
return 1;
}
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#include <a_samp>
main() {} // wajib ada
public OnGameModeInit()
{
SetGameModeText("Bare GM");
AddPlayerClass(0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, 0xFFFFFFFF, "Selamat datang di server sederhana!");
GivePlayerWeapon(playerid, 24, 100); // senjata deagle
SetPlayerArmour(playerid, 100.0);
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerPos(playerid, 1958.33, 1343.12, 15.36);
SetPlayerFacingAngle(playerid, 269.15);
return 1;
}