#include <iostream>
#include <vector>
#include <utility>
#include <algorithm>
template<typename TFuncSignature>
class Callback;
template<typename R, typename... Args>
class Callback<R(Args...)> {
public:
typedef R(*TFunc)(void*, Args...);
Callback() : obj(0), func(0) {}
Callback(void* o, TFunc f) : obj(o), func(f) {}
R operator()(Args... a) const {
return (*func)(obj, std::forward<Args>(a)...);
}
typedef void* Callback::*SafeBoolType;
operator SafeBoolType() const {
return func? &Callback::obj : 0;
}
bool operator!() const {
return func == 0;
}
bool operator== (const Callback<R (Args...)>& right) const {
return obj == right.obj && func == right.func;
}
bool operator!= (const Callback<R (Args...)>& right) const {
return obj != right.obj || func != right.func;
}
private:
void* obj;
TFunc func;
};
namespace detail {
template<typename R, class T, typename... Args>
struct DeduceConstMemCallback {
template<R(T::*Func)(Args...) const> inline static Callback<R(Args...)> Bind(T* o) {
struct _ { static R wrapper(void* o, Args... a) { return (static_cast<T*>(o)->*Func)(std::forward<Args>(a)...); } };
return Callback<R(Args...)>(o, (R(*)(void*, Args...)) _::wrapper);
}
};
template<typename R, class T, typename... Args>
struct DeduceMemCallback {
template<R(T::*Func)(Args...)> inline static Callback<R(Args...)> Bind(T* o) {
struct _ { static R wrapper(void* o, Args... a) { return (static_cast<T*>(o)->*Func)(std::forward<Args>(a)...); } };
return Callback<R(Args...)>(o, (R(*)(void*, Args...)) _::wrapper);
}
};
template<typename R, typename... Args>
struct DeduceStaticCallback {
template<R(*Func)(Args...)> inline static Callback<R(Args...)> Bind() {
struct _ { static R wrapper(void*, Args... a) { return (*Func)(std::forward<Args>(a)...); } };
return Callback<R(Args...)>(0, (R(*)(void*, Args...)) _::wrapper);
}
};
}
template<typename R, class T, typename... Args>
detail::DeduceConstMemCallback<R, T, Args...> DeduceCallback(R(T::*)(Args...) const) {
return detail::DeduceConstMemCallback<R, T, Args...>();
}
template<typename R, class T, typename... Args>
detail::DeduceMemCallback<R, T, Args...> DeduceCallback(R(T::*)(Args...)) {
return detail::DeduceMemCallback<R, T, Args...>();
}
template<typename R, typename... Args>
detail::DeduceStaticCallback<R, Args...> DeduceCallback(R(*)(Args...)) {
return detail::DeduceStaticCallback<R, Args...>();
}
template <typename... T1> class Event {
public:
typedef void(*TSignature)(T1...);
typedef Callback<void(T1...)> TCallback;
typedef std::vector<TCallback> InvocationTable;
protected:
InvocationTable invocations;
public:
const static int ExpectedFunctorCount = 2;
Event() : invocations() {
invocations.reserve(ExpectedFunctorCount);
}
template <void (* TFunc)(T1...)> void Add() {
TCallback c = DeduceCallback(TFunc).template Bind<TFunc>();
invocations.push_back(c);
}
template <typename T, void (T::* TFunc)(T1...)> void Add(T& object) {
Add<T, TFunc>(&object);
}
template <typename T, void (T::* TFunc)(T1...)> void Add(T* object) {
TCallback c = DeduceCallback(TFunc).template Bind<TFunc>(object);
invocations.push_back(c);
}
template <typename T, void (T::* TFunc)(T1...) const> void Add(T& object) {
Add<T, TFunc>(&object);
}
template <typename T, void (T::* TFunc)(T1...) const> void Add(T* object) {
TCallback c = DeduceCallback(TFunc).template Bind<TFunc>(object);
invocations.push_back(c);
}
void Invoke(T1... t1) {
for(size_t i = 0; i < invocations.size() ; ++i) invocations[i](std::forward<T1>(t1)...);
}
void operator()(T1... t1) {
Invoke(std::forward<T1>(t1)...);
}
size_t InvocationCount() { return invocations.size(); }
template <void (* TFunc)(T1...)> bool Remove ()
{ return Remove (DeduceCallback(TFunc).template Bind<TFunc>()); }
template <typename T, void (T::* TFunc)(T1...)> bool Remove (T& object)
{ return Remove <T, TFunc>(&object); }
template <typename T, void (T::* TFunc)(T1...)> bool Remove (T* object)
{ return Remove (DeduceCallback(TFunc).template Bind<TFunc>(object)); }
template <typename T, void (T::* TFunc)(T1...) const> bool Remove (T& object)
{ return Remove <T, TFunc>(&object); }
template <typename T, void (T::* TFunc)(T1...) const> bool Remove (T* object)
{ return Remove (DeduceCallback(TFunc).template Bind<TFunc>(object)); }
protected:
bool Remove( TCallback const& target ) {
auto it = std::find(invocations.begin(), invocations.end(), target);
if (it == invocations.end())
return false;
invocations.erase(it);
return true;
}
};
namespace IntStatic {
void VoidTest ( ) {
std::cout << "INTO THE VOID" << std::endl;
}
void IntTest ( int num ) {
std::cout << "Got myself a " << num << " !" << std::endl;
}
void IntTest2 ( int num ) {
std::cout << "Now _I_ Got myself a " << num << " !" << std::endl;
}
}
struct Int {
void Test ( int num ) {
std::cout << num << " on the inside of a class... ?" << std::endl;
}
void Test2 ( int num ) {
std::cout << num << " on the inside of a struct, yo !" << std::endl;
}
static void Test3 ( int snum ) {
std::cout << snum << " on the inside of a STATIC method?!" << std::endl;
}
};
struct Multi {
void Test ( std::string woo, std::string yeah ) {
std::cout << "Dat Multi Member Function: ";
std::cout << woo << " | " << yeah << std::endl;
}
void static Test2 ( std::string woo, std::string yeah ) {
std::cout << "Dat Static Multi Function: ";
std::cout << woo << " | " << yeah << std::endl;
}
};
int main ( int argc, char* argv[] ) {
Event<int> intev;
Int i;
Multi m;
intev.Add<Int, &Int::Test>(i);
intev.Add<&IntStatic::IntTest>();
intev.Add<&IntStatic::IntTest2>();
intev(20);
intev.Remove<&IntStatic::IntTest>();
intev.Remove<&IntStatic::IntTest>();
intev.Remove<Int, &Int::Test>(i);
intev(20);
Event<std::string, std::string> doublestringev;
doublestringev.Add<Multi, &Multi::Test>( m );
doublestringev( "Bark Bark", "Meow Meow" );
doublestringev.Remove<Multi, &Multi::Test>( m );
doublestringev.Add<&Multi::Test2>( );
doublestringev( "Bahh Bahh", "Moo Moo" );
return 0;
}