1>------ Rebuild All started: Project: ZERO_CHECK, Configuration: Release Win32 ------
1>Build started 08/09/2012 14:48:19.
1>_PrepareForClean:
1> Deleting file "Win32\Release\ZERO_CHECK\ZERO_CHECK.lastbuildstate".
1>InitializeBuildStatus:
1> Creating "Win32\Release\ZERO_CHECK\ZERO_CHECK.unsuccessfulbuild" because "AlwaysCreate" was specified.
1>CustomBuild:
1> Checking Build System
1> CMake does not need to re-run because C:/SMFL2/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/SMFL2/src/SFML/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/SMFL2/src/SFML/System/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/SMFL2/src/SFML/Window/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/SMFL2/src/SFML/Network/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/SMFL2/src/SFML/Graphics/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/SMFL2/src/SFML/Audio/CMakeFiles/generate.stamp is up-to-date.
1> CMake does not need to re-run because C:/SMFL2/src/SFML/Main/CMakeFiles/generate.stamp is up-to-date.
1>FinalizeBuildStatus:
1> Deleting file "Win32\Release\ZERO_CHECK\ZERO_CHECK.unsuccessfulbuild".
1> Touching "Win32\Release\ZERO_CHECK\ZERO_CHECK.lastbuildstate".
1>
1>Build succeeded.
1>
1>Time Elapsed 00:00:00.16
2>------ Rebuild All started: Project: sfml-system, Configuration: Release Win32 ------
3>------ Rebuild All started: Project: sfml-main, Configuration: Release Win32 ------
3>Build started 08/09/2012 14:48:19.
3>_PrepareForClean:
3> Deleting file "sfml-main.dir\Release\sfml-main.lastbuildstate".
2>Build started 08/09/2012 14:48:19.
3>InitializeBuildStatus:
3> Creating "sfml-main.dir\Release\sfml-main.unsuccessfulbuild" because "AlwaysCreate" was specified.
2>_PrepareForClean:
2> Deleting file "sfml-system.dir\Release\sfml-system.lastbuildstate".
3>CustomBuild:
3> Building Custom Rule C:/Users/Squall/Downloads/LaurentGomila-SFML-6790904/src/SFML/Main/CMakeLists.txt
3> CMake does not need to re-run because C:\SMFL2\src\SFML\Main\CMakeFiles\generate.stamp is up-to-date.
2>InitializeBuildStatus:
2> Creating "sfml-system.dir\Release\sfml-system.unsuccessfulbuild" because "AlwaysCreate" was specified.
2>CustomBuild:
2> Building Custom Rule C:/Users/Squall/Downloads/LaurentGomila-SFML-6790904/src/SFML/System/CMakeLists.txt
2> CMake does not need to re-run because C:\SMFL2\src\SFML\System\CMakeFiles\generate.stamp is up-to-date.
3>ClCompile:
3> SFML_Main.cpp
2>ClCompile:
2> Clock.cpp
2> Err.cpp
2> Lock.cpp
2> Mutex.cpp
3>Lib:
3> sfml-main.vcxproj -> C:\SMFL2\lib\Release\sfml-main.lib
3>FinalizeBuildStatus:
3> Deleting file "sfml-main.dir\Release\sfml-main.unsuccessfulbuild".
3> Touching "sfml-main.dir\Release\sfml-main.lastbuildstate".
3>
3>Build succeeded.
3>
3>Time Elapsed 00:00:00.56
2> Sleep.cpp
2> String.cpp
2> Thread.cpp
2> ThreadLocal.cpp
2> Time.cpp
2> ClockImpl.cpp
2> MutexImpl.cpp
2> SleepImpl.cpp
2> ThreadImpl.cpp
2> ThreadLocalImpl.cpp
2> Generating Code...
2>Link:
2> Creating library C:/SMFL2/lib/Release/sfml-system.lib and object C:/SMFL2/lib/Release/sfml-system.exp
2> sfml-system.vcxproj -> C:\SMFL2\lib\Release\sfml-system-2.dll
2>FinalizeBuildStatus:
2> Deleting file "sfml-system.dir\Release\sfml-system.unsuccessfulbuild".
2> Touching "sfml-system.dir\Release\sfml-system.lastbuildstate".
2>
2>Build succeeded.
2>
2>Time Elapsed 00:00:03.03
4>------ Rebuild All started: Project: sfml-window, Configuration: Release Win32 ------
5>------ Rebuild All started: Project: sfml-audio, Configuration: Release Win32 ------
6>------ Rebuild All started: Project: sfml-network, Configuration: Release Win32 ------
4>Build started 08/09/2012 14:48:22.
5>Build started 08/09/2012 14:48:22.
4>_PrepareForClean:
5>_PrepareForClean:
5> Deleting file "sfml-audio.dir\Release\sfml-audio.lastbuildstate".
4> Deleting file "sfml-window.dir\Release\sfml-window.lastbuildstate".
6>Build started 08/09/2012 14:48:23.
6>_PrepareForClean:
6> Deleting file "sfml-network.dir\Release\sfml-network.lastbuildstate".
4>InitializeBuildStatus:
4> Touching "sfml-window.dir\Release\sfml-window.unsuccessfulbuild".
5>InitializeBuildStatus:
5> Touching "sfml-audio.dir\Release\sfml-audio.unsuccessfulbuild".
6>InitializeBuildStatus:
6> Touching "sfml-network.dir\Release\sfml-network.unsuccessfulbuild".
4>CustomBuild:
4> Building Custom Rule C:/Users/Squall/Downloads/LaurentGomila-SFML-6790904/src/SFML/Window/CMakeLists.txt
6>CustomBuild:
6> Building Custom Rule C:/Users/Squall/Downloads/LaurentGomila-SFML-6790904/src/SFML/Network/CMakeLists.txt
4> CMake does not need to re-run because C:\SMFL2\src\SFML\Window\CMakeFiles\generate.stamp is up-to-date.
6> CMake does not need to re-run because C:\SMFL2\src\SFML\Network\CMakeFiles\generate.stamp is up-to-date.
5>CustomBuild:
5> Building Custom Rule C:/Users/Squall/Downloads/LaurentGomila-SFML-6790904/src/SFML/Audio/CMakeLists.txt
5> CMake does not need to re-run because C:\SMFL2\src\SFML\Audio\CMakeFiles\generate.stamp is up-to-date.
4>ClCompile:
4> Context.cpp
4> GlContext.cpp
6>ClCompile:
6> Ftp.cpp
5>ClCompile:
5> ALCheck.cpp
5> AudioDevice.cpp
4> GlResource.cpp
5> Listener.cpp
5> Music.cpp
5> Sound.cpp
6> Http.cpp
5> SoundBuffer.cpp
5> SoundBufferRecorder.cpp
4> Joystick.cpp
5> SoundFile.cpp
5> SoundRecorder.cpp
5> SoundSource.cpp
5> SoundStream.cpp
6> IpAddress.cpp
4> JoystickManager.cpp
4> Keyboard.cpp
4> Mouse.cpp
4> VideoMode.cpp
4> Window.cpp
4> WindowImpl.cpp
5> Generating Code...
6> Packet.cpp
6> Socket.cpp
5>LINK : fatal error LNK1181: cannot open input file '..\..\..\lib\Release\sfml-system.lib'
5>
5>Build FAILED.
5>
5>Time Elapsed 00:00:03.74
4> WglContext.cpp
6> SocketSelector.cpp
4> InputImpl.cpp
6> TcpListener.cpp
4> JoystickImpl.cpp
6> TcpSocket.cpp
4> VideoModeImpl.cpp
6> UdpSocket.cpp
4> WindowImplWin32.cpp
6> SocketImpl.cpp
6> Generating Code...
4> Generating Code...
4>LINK : fatal error LNK1181: cannot open input file '..\..\..\lib\Release\sfml-system.lib'
4>
4>Build FAILED.
4>
4>Time Elapsed 00:00:06.98
7>------ Rebuild All started: Project: sfml-graphics, Configuration: Release Win32 ------
7>Build started 08/09/2012 14:48:30.
7>_PrepareForClean:
7> Deleting file "sfml-graphics.dir\Release\sfml-graphics.lastbuildstate".
7>InitializeBuildStatus:
7> Touching "sfml-graphics.dir\Release\sfml-graphics.unsuccessfulbuild".
7>CustomBuild:
7> Building Custom Rule C:/Users/Squall/Downloads/LaurentGomila-SFML-6790904/src/SFML/Graphics/CMakeLists.txt
7> CMake does not need to re-run because C:\SMFL2\src\SFML\Graphics\CMakeFiles\generate.stamp is up-to-date.
7>ClCompile:
7> Color.cpp
6>LINK : fatal error LNK1181: cannot open input file '..\..\..\lib\Release\sfml-system.lib'
6>
6>Build FAILED.
6>
6>Time Elapsed 00:00:07.39
7> Font.cpp
7> GLCheck.cpp
7> Image.cpp
7> ImageLoader.cpp
7> RenderStates.cpp
7> RenderTexture.cpp
7> RenderTextureImpl.cpp
7> RenderTextureImplFBO.cpp
7> RenderTextureImplDefault.cpp
7> RenderTarget.cpp
7> RenderWindow.cpp
7> Shader.cpp
7>..\..\..\..\Users\Squall\Downloads\LaurentGomila-SFML-6790904\src\SFML\Graphics\Shader.cpp(59): warning C4244: 'argument' : conversion from 'std::streamsize' to 'unsigned int', possible loss of data
7> Shape.cpp
7> CircleShape.cpp
7> RectangleShape.cpp
7> ConvexShape.cpp
7> Sprite.cpp
7> Text.cpp
7> Texture.cpp
7> Generating Code...
7> Compiling...
7> TextureSaver.cpp
7> Transform.cpp
7> Transformable.cpp
7> View.cpp
7> Vertex.cpp
7> VertexArray.cpp
7> Generating Code...
7>LINK : fatal error LNK1181: cannot open input file '..\..\..\lib\Release\sfml-window.lib'
7>
7>Build FAILED.
7>
7>Time Elapsed 00:00:07.54
8>------ Rebuild All started: Project: ALL_BUILD, Configuration: Release Win32 ------
8>Build started 08/09/2012 14:48:37.
8>_PrepareForClean:
8> Deleting file "Win32\Release\ALL_BUILD\ALL_BUILD.lastbuildstate".
8>InitializeBuildStatus:
8> Creating "Win32\Release\ALL_BUILD\ALL_BUILD.unsuccessfulbuild" because "AlwaysCreate" was specified.
8>CustomBuild:
8> Building Custom Rule C:/Users/Squall/Downloads/LaurentGomila-SFML-6790904/CMakeLists.txt
8> CMake does not need to re-run because C:\SMFL2\CMakeFiles\generate.stamp is up-to-date.
8> Build all projects
8>FinalizeBuildStatus:
8> Deleting file "Win32\Release\ALL_BUILD\ALL_BUILD.unsuccessfulbuild".
8> Touching "Win32\Release\ALL_BUILD\ALL_BUILD.lastbuildstate".
8>
8>Build succeeded.
8>
8>Time Elapsed 00:00:00.10
9>------ Skipped Rebuild All: Project: INSTALL, Configuration: Release Win32 ------
9>Project not selected to build for this solution configuration
========== Rebuild All: 4 succeeded, 4 failed, 1 skipped ==========