using System.Collections ;
using System.Collections .Generic ;
using UnityEngine;
public class EnemyManager : MonoBehaviour
{
public static EnemyManager instance;
[ SerializeField]
private GameObject enemyPrefab;
void Awake( )
{
if ( instance = null )
{
instance = this;
}
}
// Start is called before the first frame update
void Start( )
{
SpawnEnemy( ) ;
}
public void SpawnEnemy( )
{
Instantiate( enemyPrefab, transform.position , Quaternion.identity ) ;
}
// Update is called once per frame
void Update( )
{
}
}
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compilation info
prog.cs(3,7): error CS0246: The type or namespace name `UnityEngine' could not be found. Are you missing an assembly reference?
prog.cs(5,29): error CS0246: The type or namespace name `MonoBehaviour' could not be found. Are you missing an assembly reference?
prog.cs(10,13): error CS0246: The type or namespace name `GameObject' could not be found. Are you missing an assembly reference?
Compilation failed: 3 error(s), 0 warnings
stdout