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  1. using UnityEngine;
  2. using System.Collections;
  3.  
  4. public class TotalScore : MonoBehaviour {
  5. public int tempScore=0;
  6. // Update is called once per frame
  7. void Update () {
  8. tempScore += GetComponent<Score> ().counter;
  9.  
  10. }
  11. }
  12.  
Compilation error #stdin compilation error #stdout 0s 0KB
stdin
Standard input is empty
compilation info
Traceback (most recent call last):
  File "<string>", line 1, in <module>
  File "/usr/lib/python2.7/py_compile.py", line 117, in compile
    raise py_exc
py_compile.PyCompileError:   File "prog.py", line 1
    using UnityEngine;
                    ^
SyntaxError: invalid syntax

stdout
Standard output is empty