extends Sprite
var vec = Vector2(0,0)
func _process(delta):
#x位置が10を超えたら反転
if vec.x < 10:
vec.x -= 1
elif vec.x > -10:
vec.x += 1
self.translate(vec)
print(vec.x)
ZXh0ZW5kcyBTcHJpdGUKCnZhciB2ZWMgPSBWZWN0b3IyKDAsMCkKCmZ1bmMgX3Byb2Nlc3MoZGVsdGEpOgoJI3jkvY3nva7jgYwxMOOCkui2heOBiOOBn+OCieWPjei7ogoJaWYgdmVjLnggPCAxMDoKCQl2ZWMueCAtPSAxCgllbGlmIHZlYy54ID4gLTEwOgoJCXZlYy54ICs9IDEKCXNlbGYudHJhbnNsYXRlKHZlYykKCXByaW50KHZlYy54KQ==