#include <iostream>
#include <cassert>
#include <cstdint>
// convenience types
typedef unsigned uint;
typedef std::uint64_t uint64;
// number of elements 2 <= N < 16
enum { N = 3 };
// class to store a set of digits in one uint64
class Set16 {
public:
enum { size = N };
private:
uint64 _store; // storage
public:
// initializes the set in ascending order.
// (This is a premise to start permutation at first result.)
Set16(): _store()
{
for (uint i = 0; i < N; ++i) elem(i, i + 1);
}
// get element with a certain index.
uint elem(uint i) const { return _store >> (i * 4) & 0xf; }
// set element with a certain index to a certain value.
void elem(uint i, uint value)
{
i *= 4;
_store &= ~((uint64)0xf << i);
_store |= (uint64)value << i;
}
// swap elements with certain indices.
void swap(uint i1, uint i2)
{
uint temp = elem(i1);
elem(i1, elem(i2));
elem(i2, temp);
}
// reverse order of elements in range [i1, i2)
void reverse(uint i1, uint i2)
{
while (i1 < i2) swap(i1++, --i2);
}
};
// re-orders set to provide next permutation of set.
// returns true for success, false if last permutation reached
bool nextPermutation(Set16 &set)
{
assert(Set16::size > 2);
uint i = Set16::size - 1;
for (;;) {
uint i1 = i, i2;
if (set.elem(--i) < set.elem(i1)) {
i2 = Set16::size;
while (set.elem(i) >= set.elem(--i2));
set.swap(i, i2);
set.reverse(i1, Set16::size);
return true;
}
if (!i) {
set.reverse(0, Set16::size);
return false;
}
}
}
std::ostream& operator<<(std::ostream &out, const Set16 &set)
{
const char *sep = "";
for (uint i = 0; i < Set16::size; ++i, sep = ", ") out << sep << set.elem(i);
return out;
}
// main
int main()
{
Set16 set;
// output all permutations of sample
unsigned n = 0; // permutation counter
do {
#if 1 // for demo:
std::cout << set << std::endl;
#else // the OP wants instead:
/// @todo check whether sample builds a magic square
#endif // 1
++n;
} while(nextPermutation(set));
std::cout << n << " permutations found." << std::endl;
// done
return 0;
}