#include <stdio.h>
typedef struct {
int x;
int y;
int z;
}coordinate;
int main(void) {
coordinate me={0};
coordinate *new_me=&me;
new_me ->x +=1;
new_me ->y +=2;
new_me ->z +=3;
return 0;
}
I2luY2x1ZGUgPHN0ZGlvLmg+Cgp0eXBlZGVmIHN0cnVjdCB7CglpbnQgeDsKCWludCB5OwoJaW50IHo7Cn1jb29yZGluYXRlOwoKaW50IG1haW4odm9pZCkgewoJY29vcmRpbmF0ZSBtZT17MH07Cgljb29yZGluYXRlICpuZXdfbWU9Jm1lOwoJCgluZXdfbWUgLT54ICs9MTsKCW5ld19tZSAtPnkgKz0yOwoJbmV3X21lIC0+eiArPTM7CgkKCXByaW50ZigieDolZFxuIixtZS54KTsKCXByaW50ZigieTolZFxuIixtZS55KTsKCXByaW50ZigiejolZFxuIixtZS56KTsKCXJldHVybiAwOwp9Cg==