extends Sprite
var vec = Vector2(0,0)
func _process(delta):
#x位置が10を超えたら反転
if vec.x < 10:
vec.x -= 1
if vec.x > -10:
vec.x += 1
self.translate(vec)
print(vec.x)
ZXh0ZW5kcyBTcHJpdGUKCnZhciB2ZWMgPSBWZWN0b3IyKDAsMCkKCmZ1bmMgX3Byb2Nlc3MoZGVsdGEpOgoJI3jkvY3nva7jgYwxMOOCkui2heOBiOOBn+OCieWPjei7ogoJaWYgdmVjLnggPCAxMDoKCQl2ZWMueCAtPSAxCglpZiB2ZWMueCA+IC0xMDoKCQl2ZWMueCArPSAxCglzZWxmLnRyYW5zbGF0ZSh2ZWMpCglwcmludCh2ZWMueCk=