package chat ;
import java.net.* ;
import java.io.* ;
import java.util.* ;
public class Server_Side {
listen( port) ;
// ServerSocket server = new ServerSocket(5000);
// while(true) {
// Socket newSocket = server.accept();
// }
}
System .
out .
println ( "Connecting! " ) ;
while ( true ) {
System .
out .
println ( "Connected! " ) ; outputStreams( s, dout) ;
new ServerThread( this , s) ;
}
}
return outputSteams.elements ( ) ;
}
void sendToAll
( String message
) { synchronized ( outputSteams) {
for ( Enumeration e
= getOutputStream
( ) ; e.
hasMoreElements ( ) ; ) { try {
dout.writeUTF ( message) ;
}
}
}
void removeConnection
( Socket s
) { synchronized ( outputSteams ) {
System .
out .
println ( "Removing Connection" + s
) ; outputSteams.remove ( s) ;
try {
s.close ( ) ;
System .
out .
println ( "Error Closing " + s
) ; ie.printStackTrace ( ) ;
}
}
}
int port
= Integer .
parseInt ( args
[ 0 ] ) ; new Server_Side( port) ;
}
}
}
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compilation info
Main.java:7: error: class Server_Side is public, should be declared in a file named Server_Side.java
public class Server_Side {
^
Main.java:31: error: cannot find symbol
new ServerThread(this, s);
^
symbol: class ServerThread
location: class Server_Side
2 errors
stdout