#include <stdio.h>
typedef struct{
int x;
int y;
}coodinate;
int main(void) {
coodinate me={1,2};
coodinate*shadow =&me;
shadow->x=2;
shadow->y=3;
printf("me(%d,%d)\n", me.
x, me.
y); printf("shadow(%d,%d)\n",shadow
->x
,shadow
->y
); return 0;
}
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