#include <stdio.h>
//#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glut.h>
#include <vector>
#include <algorithm>
#include <iostream>
#include <graphics.h>
#include "Unit1.h"
#include <windows.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glut.h>
#include <vcl.h>
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