now = time()
enemiesrect = []
if now - self.start > self.elapsed:
'''make a enemy when 5 secs have passed'''
self.elapsed = self.elapsed + 5
d = self.id_generator()
x = random.randint(0, 600)
y = random.randint(0, 600)
self.enemies.append(Enemy(x, y))
enemiesrect.append(self.enemies[d].rect)
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