#include <iostream>

#define DELETE 42

class DatabaseManager 
{

public:
    enum Action { AC_SAVE , AC_DELETE };
    // Additional code here!
};


int main() {
	
	DatabaseManager::Action act{DatabaseManager::AC_DELETE};
	
	if (act != DatabaseManager::AC_SAVE ) {
		std::cout << "It works!";
	}
	
	return 0;
}