
#include <bits/stdc++.h>
using namespace std;
#define ll long long

ll glb;
vector<ll>inv(100001);
void build_tree(vector<ll>&a, ll int s,ll int e, ll int *tree, ll int index)
{
	if(s==e)
	{
		// deb3(index,s,a[s]);
		tree[index] = a[s];
		return;
	}
	ll int mid = (s+e)/2;
	
	build_tree(a,s,mid,tree,2*index);
	build_tree(a,mid+1,e,tree,2*index+1);
	tree[index] += tree[2*index]+tree[2*index+1];
	return;
}

ll query(ll *tree,ll ss,ll se,ll & nm ,ll index)
{
	//complete overlap
	if(glb!=-1||tree[index]==0)
	return INT_MAX;

	if(tree[index]<nm)
	{
		nm -= tree[index];
		return INT_MAX;
	}
	if(ss == se)
	{
		glb = ss;
		return ss;
	}
	//partial overlap
	ll int mid = (ss + se)/2;
	ll int left = query(tree,ss,mid,nm,2*index);
	ll int right = query(tree,mid+1,se,nm,2*index+1);
	
	
	return min(left,right);
}
//point update
void point_update(ll  *tree, ll ss,ll se, ll i,ll inc,ll index)
{
	if(i>se || i<ss)
	return;
	if(ss == se)
	{
		tree[index] = inc;
		return;
	}
	ll int mid = (ss + se)/2;
	point_update(tree,ss,mid,i,inc,2*index);
	point_update(tree,mid+1,se,i,inc,2*index+1);
	tree[index] = tree[2*index]+tree[2*index+1];
	return;
}
void solve()
{
	int n;
	cin>>n;
	ll tree[4*n+1]={0};

	fill(inv.begin(),inv.end(),1);
	build_tree(inv,0,n-1,tree,1);

	ll a[n];
	for(int i=0;i<n;i++)
	cin>>a[i];

	ll sum  = n;
	vector<ll> ans;
	for(int i=n-1;i>=0;i--)
	{
		glb=-1;
		ll y = a[i];
		y = sum-y;
		// deb(y);
		ll x = query(tree,0,n-1,y,1);
		// deb(x);
		point_update(tree,0,n-1,x,0,1);
		ans.push_back(x);
		sum--;
		
	}
	reverse(ans.begin(),ans.end());

	for(int i=0;i<ans.size();i++)
	cout<<ans[i]+1<<" ";
	cout<<endl;
	
	return;

}
int main()
{
	ios_base::sync_with_stdio(false); 
    	cin.tie(NULL); 
	

    ll int t=1;
	 // cin>>t;
	while(t--)
	{  
      solve();
    }

return 0;
}
  


