#include<iostream>
#include <iomanip>
float Calc(float A, float B){
	float C = A * B;

	return C;
}

float Calc2(float A, float B){
	float C = A / B;

	return C;
}
float Calc2D(double A, double B){
	double C = A / B;

	return C;
}
int main(){

	std::cout << Calc(110.6, 18) << std::endl;
	std::cout << Calc(110.6, 19) << std::endl;
	std::cout << Calc(110.6, 20) << std::endl;
	std::cout << Calc(1106, 19) << std::endl;
	std::cout << Calc(110.5, 19) << std::endl;

	std::cout << std::fixed /*<< std::setprecision(1)*/ << Calc2(214358881, 11) << std::endl;
	std::cout << std::fixed /*<< std::setprecision(1)*/ << Calc2(965782365, 19) << std::endl;
	std::cout << std::fixed /*<< std::setprecision(1)*/ << Calc2D(214358881, 11) << std::endl;
	std::cout << std::fixed /*<< std::setprecision(1)*/ << Calc2D(965782365, 19) << std::endl;
	
	return 0;
}