#include<iostream>

template<typename T>
struct invisible
{
    static typename T::type value;
};

template<typename T>
typename T::type invisible<T>::value;

//////////////////////////////////////////////////////////////////////////
template<typename T, typename T::type P>
class construct_invisible
{
    construct_invisible(){ invisible<T>::value = P; }
    static const construct_invisible instance;
};

template<typename T, typename T::type P>
const construct_invisible<T, P> construct_invisible<T, P>::instance;

//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
class A
{
public:
    A(int x) : m_X(x){}
private:
    int m_X;
};

//////////////////////////////////////////////////////////////////////////
struct A_x{ typedef int A::*type; };
template class construct_invisible<A_x, &A::m_X>;// <---- WHY DOES `&A::m_X` WORK HERE?

//////////////////////////////////////////////////////////////////////////
int main()
{
    A a(17);
    std::cout << a.*invisible<A_x>::value << '\n';
}