#include <iostream>
#include <vector>
#include <algorithm>
using namespace std;

struct Play{
      int min, down, yard, locat;
      string Description, offname, defname;
      double relevance;
     };

     bool customCompare(const Play &x, const Play &y)
    {
        return (x.relevance < y.relevance);
    }

    void printResults()
    {
    	vector<Play> vecData;
    	Play p1;
    	Play p2;
    	vecData.push_back(p1);
    	vecData.push_back(p2);
        sort(vecData.begin(),vecData.end(), [](const Play &x, const Play &y){ return (x.relevance < y.relevance);});
    }
int main() {
	// your code goes here
	return 0;
}