#include <bits/stdc++.h>
using namespace std;

// Either globally or in a single class:
static char buf[450 << 20];
void* operator new(size_t s) {
	static size_t i = sizeof buf;
	assert(s < i);
	return (void*)&buf[i -= s];
}
void operator delete(void*) {}

int max(const int&x,const int&y){return x<y?y:x;}
vector<int>v;
int go(){
	while(v.size()<100)v.push_back(0);
	return -1;
}
int main() {
	v.resize(1,0);
	v[0]=1;
	int res=max(go(),v[0]);
	cout<<res<<endl;
	return 0;
}