#include <iostream>
using namespace std;

class X {};
class Y {};

template< typename T>
  class C {
  public:
      virtual  T * foo() = 0;
  };

class A : public C< X> {
public:
    X * foo() {};
};

class B : public A {};

class D : public B, public C< Y> {
public:
    Y * foo() {};
};

int main() {
	return 0;
}