#ifndef TRAPEZOID_H_INCLUDED
#define TRAPEZOID_H_INCLUDED

#include "quadrilateral.h"

class Trapezoid:public Quadrilateral
{
	public:
		Trapezoid();
		Trapezoid(Point &p1, Point &p2, Point &p3, Point &p4);
		void SetAll(Point &p1, Point &p2, Point &p3, Point &p4);
		double Perimeter();
		double Area();
		void Print();
};
#endif

