#include <iostream>
using namespace std;

class AcquireSaveInfo
{
private:
    struct resolution
    {
        double x,y,z;
    };
public:
       resolution AddResolutionInfo()
       {
       	 resolution r;
       	 r.x = 0;
       	 return r;
       }
};

int main() 
{
	AcquireSaveInfo a;
	AcquireSaveInfo::resolution result = a.AddResolutionInfo();
	return 0;
}