#include <iostream>

using namespace std;


struct node
{
public:
    int value;
    node * left;
    node * right;
};


class bTree
{
public:
    node * root;

public:
    bTree();
    void insert(node *& r, int val);
    void insert(int val);
    void traversePreorder();
    void traversePreorder(node * r);


};

bTree::bTree()
{
    root = NULL;
}

void bTree::insert(node *& r, int val)
{
    if (r == NULL)
    {
        r = new node();
        r->value = val;
        r->left = NULL;
        r->right = NULL;
        return;
    }
    else
    {
        if (val <= r->value)
        {
            insert(r->left, val);
        }
        else
        {
            insert(r->right, val);
        }
    }
}

void bTree::insert(int val)
{
    insert(root, val);
}

void bTree::traversePreorder(node * r)
{
    if (r == nullptr) 
    {
        return;
    }
    else
    {
        cout << r->value << " ";
        traversePreorder(r->left);
        traversePreorder(r->right);
    }
}

void bTree::traversePreorder()
{
    traversePreorder(root);
}

int main()
{
    bTree * myTree = new bTree();

    myTree->insert(30);

    myTree->insert(40);
    myTree->insert(20);
    myTree->insert(10);
    myTree->insert(50);


    myTree->traversePreorder();

    return 0;
}