//currently not needed
//template<typename T> struct alignment_trick { char c; T member; };
//#define ALIGNOF(type) offsetof (alignment_trick<type>, member)

#ifdef _WIN32
    #include <windows.h>
	#define sleep_ms(x) Sleep(x)
#else
	#include <unistd.h>
	#include <stdint.h> //for uintptr_t
	
	#define ALIGNOF(x) __alignof__(x)
	#define sleep_ms(x) usleep(x*1000)
#endif

#ifdef _MSC_VER
	#define ALIGNOF(x) __alignof(x)
	#define strtok_r(x, y, z) strtok_s(x, y, z)
	#define strtof(x, y) (float)strtod(x, y)
	#define strtoll(x, y, z) _strtoi64(x, y, z)
	#define strtoull(x, y, z) _strtoui64(x, y, z)
#endif

#ifdef __MINGW32__
	#define strtok_r(s,d,p) strtok(s,d)
#endif

#define PADDING(x, y) ((ALIGNOF(y) - ((uintptr_t)(x) & (ALIGNOF(y) - 1))) & (ALIGNOF(y) - 1))