//#define BUG_CASE

#include <iostream>
#include <deque>
#include <algorithm>
#include <utility>
#include <memory>
using namespace std;

deque<bool> pool;

class ExpressionTemp;
class Scalar
{
    bool *alive;
        
    friend class ExpressionTemp;

    Scalar(const Scalar&);
    Scalar &operator=(const Scalar&);
    Scalar &operator=(Scalar&&);
public:
    Scalar()
    {
        pool.push_back(true);
        alive=&pool.back();
    }
    Scalar(Scalar &&rhs)
        : alive(0)
    {
        swap(alive,rhs.alive);
    }
    ~Scalar()
    {
        if(alive)
            (*alive)=false;
    }
};
class ExpressionTemp
{
#ifndef BUG_CASE
    unique_ptr<Scalar> resource; // can be in separate type
#endif
    bool *operand_alive;
public:
    ExpressionTemp(const Scalar &s)
        : operand_alive(s.alive)
    {
    }
#ifndef BUG_CASE
    ExpressionTemp(Scalar &&s)
        : resource(new Scalar(move(s))), operand_alive(resource->alive)
    {
    }
#endif
    void do_job()
    {
      if(*operand_alive)
          cout << "captured operand is alive" << endl;
      else
          cout << "captured operand is DEAD!" << endl;
    }
};

template<typename T>
ExpressionTemp expression(T &&s)
{
    return {forward<T>(s)};
}
int main()
{
    {
        expression(Scalar()).do_job(); // OK, Scalar is moved to temporary
    }
    {
        Scalar lv;
        auto &&rvref=expression(lv);
        rvref.do_job(); // OK, lv is still alive
    }
    {
        auto &&rvref=expression(Scalar());
        rvref.do_job(); // OK, Scalar is moved into rvref
    }
    return 0;
}
