
#include <bits/stdc++.h>
using namespace std;
#define ll long long

ll inv[100005]={0};

ll query(ll *tree,ll ss,ll se,ll qs,ll qe ,ll index)
{
	//complete overlap
	if(ss>=qs and se<=qe)
	{
		return tree[index];
	}
	//No Overlap
	if(qe<ss || qs>se)
	return 0;

	//partial overlap
	ll int mid = (ss + se)/2;
	ll int left = query(tree,ss,mid,qs,qe,2*index);
	ll int right = query(tree,mid+1,se,qs,qe,2*index+1);
	return left+right;
}
//point update
void point_update(ll  *tree, ll ss,ll se, ll i,ll inc,ll index)
{
	if(i>se || i<ss)
	return;
	if(ss == se)
	{
		tree[index] += inc;
		return;
	}
	ll int mid = (ss + se)/2;
	point_update(tree,ss,mid,i,inc,2*index);
	point_update(tree,mid+1,se,i,inc,2*index+1);
	tree[index] = tree[2*index]+tree[2*index+1];
	return;
}
// 
void solve()
{
	int n;
	cin>>n;
	
	ll a[n+1]={0};
	for(int i=1;i<=n;i++)
	cin>>a[i];
	ll tree[4*n+1]={0};
	for(int i=1;i<=n;i++)
	{
		int x = query(tree,1,n,a[i]+1,n,1);
		inv[a[i]]+=x;
		point_update(tree,1,n,a[i],1,1);
	}
	for(int i=1;i<=n;i++)
	cout<<inv[a[i]]<<" ";
	
	return;

}
int main()
{
	ios_base::sync_with_stdio(false); 
    	cin.tie(NULL); 
	
  
    ll int t=1;
	 // cin>>t;
	while(t--)
	{  
      solve();
    }

return 0;
}
