#include <iostream>
using namespace std;

class someType {
	int a;
};

class Base
{
  public:
    Base() {}
  protected:
    someType myObject;
};

class Child:public Base
{
	public:
   //constructor
   Child(someType x) {
   	myObject = x;
   }
};

int main() {
	// your code goes here
	someType a;
	Child d(a);
	return 0;
}