• Source
    1. if (!pmodel) {
    2. pmodel = glmReadOBJ("data/soccerball.obj");
    3. if (!pmodel) exit(0);
    4. glmUnitize(pmodel);
    5. glmFacetNormals(pmodel);
    6. glmVertexNormals(pmodel, 90.0);
    7. }
    8.  
    9. glmDraw(pmodel, GLM_SMOOTH);