#include <GL/glut.h> void display(){ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glutSolidTeapot( 0.3 ); glutSwapBuffers(); } int main(int argc,char **argv){ glutInit(&argc,argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH); glutCreateWindow("GLUT"); glutDisplayFunc(display); glutMainLoop(); }