language: Lua (luac 5.1.4)
date: 267 days 4 hours ago
link:
visibility: public
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function love.load()
 
-- sets up outline and shoes, which currently have no options to change, though will do eventually
  outline = love.graphics.newImage("/annie/outline.png")
  shoes = love.graphics.newImage("annie/shoes1.png")  
 
 -- sets up 4 different hair colors
  hair1 = love.graphics.newImage("/annie/hair1.png")
  hair2 = love.graphics.newImage("/annie/hair2.png")
  hair3 = love.graphics.newImage("/annie/hair3.png")
  hair4 = love.graphics.newImage("/annie/hair4.png")
 
-- sets up 4 different skin colors
  skin1 = love.graphics.newImage("/annie/skin1.png")
  skin2 = love.graphics.newImage("/annie/skin2.png")
  skin3 = love.graphics.newImage("/annie/skin3.png")
  skin4 = love.graphics.newImage("/annie/skin4.png")
 
-- sets up 4 different sleeve colors
  sleeves1 = love.graphics.newImage("annie/sleeves1.png")
  sleeves2 = love.graphics.newImage("annie/sleeves2.png")
  sleeves3 = love.graphics.newImage("annie/sleeves3.png")
  sleeves4 = love.graphics.newImage("annie/sleeves4.png")
 
-- sets up 4 different options for dresses
  dress1  = love.graphics.newImage("/annie/dress1.png")
  dress2  = love.graphics.newImage("/annie/dress2.png")
  dress3  = love.graphics.newImage("/annie/dress3.png")
  dress4  = love.graphics.newImage("/annie/dress4.png")
 
 
-- sets up initial combinations
  hair = hair1
  skin = skin1
  sleeves = sleeves1
  dress = dress1 
 
end
 
-- sets up values for arrow keys going up & down / left & right
  Colour = 1
  Outfit = 1
 
 
 
function state:keypressed(key)
 
 
  if key == 'right' then 
      if Outfit == 4 then
        Outfit = 1
      else
        Outfit = Outfit + 1
      end
  elseif key == 'left' then
      if Outfit == 1 then
        Outfit = 4
      else
        Outfit = Outfit - 1
      end
 
  end
 
end
 
function love.update(dt)
 
if Outfit == 1 then
  dress = dress1
elseif Outfit == 2 then
  dress = dress2
elseif Outfit == 3 then
  dress = dress3
elseif Outfit == 4 then
  dress = dress4
else
  print("Hello World")
end
 
end
 
function love.draw()
  love.graphics.draw(dress, 0, 0)
  love.graphics.draw(outline, 0, 0)
  love.graphics.draw(hair, 0, 0)
  love.graphics.draw(skin, 0, 0)
  love.graphics.draw(sleeves, 0, 0)
  love.graphics.draw(shoes, 0, 0)
end