Recent public codes are listed below. You can filter them by the following programming languages:
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#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = &a - 1;
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#include <stdio.h> __inline int GetNumber() {return 42;} int main() { int n = GetNumber(); printf("%d\n",n); }
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#include <stdio.h> __inline int GetNumber() {return 42;} int main() { printf("%d\n",GetNumber()); }
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#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = &c - 1;
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#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = (&c) + 1;
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#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = (&c) - 1;
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#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = &c + 1;
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#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = &c - 1;
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#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = &c - 1;
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#include <stdio.h> int main(void) { int foo = 10, bar = 15; __asm__ __volatile__("addl %%ebx,%%eax" :"=a"(foo)
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int main(void) { int foo = 10, bar = 15; __asm__ __volatile__("addl %%ebx,%%eax" :"=a"(foo) :"a"(foo), "b"(bar) ); printf("foo+bar=%d\n", foo); return 0;
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#include <stdio.h> int main() { printf( "Good Bye!\n"); return 0; }
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include <stdio.h> int main() { printf( "Good Bye!\n"); return 0; }
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int main() { printf( "Good Bye!\n"); return 0; }
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#include <stdio.h> typedef int (*Main_fp)( void ); int main( void ) { static int a = 0; Main_fp Test = main;
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#include <stdio.h> typedef int (*Main_fp)( void ); int main( void ) { static int a = 0; Main_fp Test = (Main_fp)main;
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#include <stdio.h> union FPtrToOPtr_u { void (*FPtr)( void ); void *OPtr; };
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#include <stdio.h> typedef int (*Main_fp)( void ); int main( void ) { static int a = 0; Main_fp Test = (Main_fp)0x804843a;
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#include <stdio.h> union FPtrToOPtr_u { void (*FPtr)( void ); void *OPtr; };
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#include <stdio.h> typedef int (*MainPtr_t)( void ); int main( void ) { printf( "%p", (void *)main ); return 0; }
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# include<stdio.h> int main() { long n,m; scanf("%ld",&n); scanf("%ld",&m); longlong b[1000]; int j = 0;
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#include <stdio.h> typedef int (*MainPtr_t)( void ); int main( void ) { static int a = 0; MainPtr_t Test = (MainPtr_t)0x8048450;
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#include <stdio.h> typedef int (*MainPtr_t)( void ); int main( void ) { static int a = 0; MainPtr_t Test = 0x8048450;
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#include<stdio.h> #include<malloc.h> #include<stdlib.h> struct node { int nodeNumber; int childCount; struct node** childArray;
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#include<stdio.h> #include<malloc.h> #include<stdlib.h> struct node { int nodeNumber; int childCount; struct node** childArray;
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#include<stdio.h> #include<malloc.h> #include<stdlib.h> struct node { int nodeNumber; int childCount; struct node** childArray;
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#include<stdio.h> #include<malloc.h> #include<stdlib.h> struct node { int nodeNumber; int childCount; struct node** childArray;
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#include<stdio.h> #include<malloc.h> #include<stdlib.h> struct node { int nodeNumber; int childCount; struct node** childArray;
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#include <stdio.h> int main(void){ int liczba; for ( ; (scanf("%d",&liczba) > 0) && (liczba != 42) ; printf("%d\n", liczba) ); return 0;
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#include <stdio.h> int main() { for (int i = 0; i < 10; i++) printf("Jsem RYBA!\n"); return 0; }


