Recent public codes are listed below. You can filter them by the following programming languages:
- view
- All
- Ada
- Assembler
- Assembler
- AWK (gawk)
- AWK (mawk)
- Bash
- bc
- Brainf**k
- C
- C#
- C++
- C++0x
- C99 strict
- CLIPS
- Clojure
- COBOL
- COBOL 85
- Common Lisp (clisp)
- D (dmd)
- Erlang
- F#
- Factor
- Falcon
- Forth
- Fortran
- Go
- Groovy
- Haskell
- Icon
- Intercal
- Java
- JavaScript (rhino)
- JavaScript (spidermonkey)
- Lua
- Nemerle
- Nice
- Nimrod
- Objective-C
- Ocaml
- Oz
- Pascal (fpc)
- Pascal (gpc)
- Perl
- Perl 6
- PHP
- Pike
- Prolog (gnu)
- Prolog (swi)
- Python
- Python 3
- R
- Ruby
- Scala
- Scheme (guile)
- Smalltalk
- SQL
- Tcl
- Text
- Unlambda
- VB.NET
- Whitespace
-
1 2 3 4 5 6 7 8 9
#include <stdio.h> #include <stdarg.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { va_list ap;
...
-
1 2 3 4 5 6 7 8 9
#include <stdio.h> #include <stdarg.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { va_list ap;
...
-
1 2 3 4 5 6 7 8 9
#include <stdio.h> #include <stdarg.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { va_list ap;
...
-
1 2 3 4 5 6 7 8 9
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { printf( "a: %p\nb: %p\nc: %p\n", (void *)&a,
...
-
1 2 3 4 5 6 7 8 9
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { printf( "a: %p\nb: %p\nc: %p\n", (void *)&a,
...
-
1 2 3 4 5 6 7 8 9
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { printf( "a: %p\nb: %p\nc: %p\n", (void *)&a,
...
-
1 2 3 4 5 6 7 8 9
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { printf( "a: %p\nb: %p\nc: %p\n", (void *)&a,
...
-
1 2 3 4 5 6 7 8 9
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { printf( "a: %p\nb: %p\nc: %p\n", (void *)&a,
...
-
1 2 3 4 5 6 7 8
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = &a - 4;
...
-
1 2 3 4 5 6 7 8
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = &a + 4;
...
-
1 2 3 4 5 6 7 8
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = &c + 4;
...
-
1 2 3 4 5 6 7 8 9
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { printf( "a: %p\nb: %p\nc: %p\n", (void *)&a,
...
-
1 2 3 4 5 6 7 8
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = &c - 4;
...
-
1 2 3 4 5 6 7 8 9
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { printf( "a: %p\nb: %p\nc: %p\n", (void *)&a,
...
-
1 2 3 4 5 6 7 8 9
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d1 = &c - 4; unsigned char *d2 = &c + 4;
...
-
1 2 3 4 5 6 7 8 9
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d1 = &c - 1; unsigned char *d2 = &c - 1;
...
-
1 2 3 4 5 6 7 8
#include <stdio.h> int GetNumber(int x) {return x +42;} int main() { int n = GetNumber(3); printf("%d \n",n); }
-
1 2 3 4 5 6 7 8 9
#include <stdio.h> __inline int GetNumber(int x) {return x +42;} int main() { int n = GetNumber(3); printf("%d \n",n); return 0;
-
1 2 3 4 5 6 7 8
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = &a - 1;
...
-
1 2 3 4 5 6 7 8
#include <stdio.h> inline int GetNumber(int x) {return x +42;} int main() { int n = GetNumber(3); printf("%d\n",n); }
-
1 2 3 4 5 6 7 8
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = &a - 1;
...
-
1 2 3 4 5 6 7 8
#include <stdio.h> __inline int GetNumber() {return 42;} int main() { int n = GetNumber(); printf("%d\n",n); }
-
1 2 3 4 5 6 7
#include <stdio.h> __inline int GetNumber() {return 42;} int main() { printf("%d\n",GetNumber()); }
-
1 2 3 4 5 6 7 8
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = &c - 1;
...
-
1 2 3 4 5 6 7 8
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = (&c) + 1;
...
-
1 2 3 4 5 6 7 8
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = (&c) - 1;
...
-
1 2 3 4 5 6 7 8
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = &c + 1;
...
-
1 2 3 4 5 6 7 8
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = &c - 1;
...
-
1 2 3 4 5 6 7 8
#include <stdio.h> void foo( unsigned char a, unsigned char b, unsigned char c, ... ) { unsigned char *d = &c - 1;
...
-
1 2 3 4 5 6 7 8 9
#include <stdio.h> int main(void) { int foo = 10, bar = 15; __asm__ __volatile__("addl %%ebx,%%eax" :"=a"(foo)
...


