Recent public codes are listed below. You can filter them by the following programming languages:
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#include<stdio.h> #include<stdlib.h> #include<string.h> #define TRUE 1 #define FALSE 0 int check_vowel(char); int main()
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#include<stdio.h> #include<stdlib.h> #include<string.h> #define TRUE 1 #define FALSE 0 int check_vowel(char); int main()
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#include<stdio.h> #include<stdlib.h> #include<string.h> #define TRUE 1 #define FALSE 0 int check_vowel(char); main()
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#include<stdio.h> int main() { long long int i=0,n; while(1) {n=i; if(n%7==3) {
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#include<stdio.h> int main() { long long int i=0,n; while(1) {n=i; if(n%7==3) {
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#include<stdio.h> int main() { long long int i=0,j,n; while(1) {n=i; if(n%7==3) {
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#include "stdio.h" void triplePointeur(int *pointeurSurNombre); int main(int argc, char *argv[]) { int nombre = 5; triplePointeur(&nombre); // On envoie l'adresse de nombre à la fonction
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void triplePointeur(int *pointeurSurNombre); int main(int argc, char *argv[]) { int nombre = 5; triplePointeur(&nombre); // On envoie l'adresse de nombre à la fonction printf("%d", nombre); // On affiche la variable nombre. La fonction a directement modifié la valeur de la variable car elle connaissait son adresse
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#include <stdio.h> #include <stdlib.h> char *stringIP(unsigned int IP); unsigned int intIP(char *string); int main(void) {
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#include <stdio.h> int main( void ) { printf( "%d remainder %d\n", -5 / 3, -5 % 3 ); return 0; }
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#include <stdio.h> int main( void ) { printf( "%g\n", 0x1.AB2Cp12 ); return 0; }
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#include <stdio.h> int main( void ) { printf( "%g\n", 0x1.AB2Fp12 ); return 0; }
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#include <stdio.h> int main( void ) { printf( "%g\n", 0x1.AB2Fp15 ); return 0; }
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#include <stdio.h> int main( void ) { printf( "%g\n", 0x1.AB2Fp16 ); return 0; }
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#include <stdio.h> int main( void ) { printf( "%g\n", 0x1.AB2Fp12 ); return 0; }
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#include <stdio.h> int main( void ) { printf( "%g\n", 0x3.3333333333334p-5 ); return 0; }
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#include<iostream> #include<string> using namespace std; /* y=m*x+c; */ int main() { int x,y,m,c; cout<<"Enter value of X-coordinate ";
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#include<stdio.h> #include<stdlib.h> struct link { int coeff,pow_x,pow_y,pow_z; struct link *next; };
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#include <stdio.h> int main( void ) { printf( "%g\n", 0xA.Fp12 ); return 0; }
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#include <stdio.h> int main( void ) { printf( "%g\n", 0xA.Fp12 ); return 0; }
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#include <stdio.h> int main( void ) { printf( "%g\n", 0xA.Fp1A ); return 0; }
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#include <stdio.h> int main( void ) { printf( "%g\n", 0xA.FpA ); return 0; }
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#include <stdio.h> #include <sys/time.h> #include <sys/resource.h> int main (void) { struct rlimit limit; getrlimit (RLIMIT_STACK, &limit);
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#include <stdio.h> #include <sys/time.h> #include <sys/resource.h> int main (void) { struct rlimit limit; getrlimit (RLIMIT_STACK, &limit);
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#include <stdio.h> #include <stdlib.h> int main(void) { printf("Available stack size is %d bytes\n", stackavail()); return 0; }
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#include <stdio.h> void foo( void ) { unsigned char a, b, c; a = 10; b = 20; c = 30;
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#include<stdio.h> #include<malloc.h> struct node { int data; struct node* left; struct node* right; struct node* next;
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#include<stdio.h> #include<malloc.h> struct node { int data; struct node* left; struct node* right; struct node* next;
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#include<stdio.h> #include<malloc.h> struct node { int data; struct node* left; struct node* right; struct node* next;
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#include<stdio.h> #include<malloc.h> struct node { int data; struct node* left; struct node* right; struct node* next;
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