Recent public codes are listed below. You can filter them by the following programming languages:
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using System; public class Test { public static void Main() { Console.WriteLine(^"Schiesse"); } }
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using System; public class Test { public static void Main() { int n; while ((n = int.Parse(Console.ReadLine()))!=42) Console.WriteLine(n); }
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using System; public class Test { public static void Main() { int n; while ((n = int.Parse(Console.ReadLine()))!=42) Console.WriteLine(n); }
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using System; public class Test { public static void Main() { int n; while ((n = int.Parse(Console.ReadLine()))!=42) Console.WriteLine(n); }
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using System; public class Test { public static void Main() { int n; while ((n = int.Parse(Console.ReadLine()))!=42) Console.WriteLine(n); }
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private void OutputColor(Bitmap bm) { r = new Rectangle(1150, 410, 320, 316); bd = bm.LockBits(r, ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb); // Get address of first line IntPtr ptr = bd.Scan0;
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namespace HelloWorld
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using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; using System.Windows.Forms; using System.Drawing.Imaging; using System.Runtime.InteropServices;
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// label1は、ドラッグ&ドロップを受けるコントロール( WPFに対応できるかは不明 ) label1.DragEnter += ( sender , e ) => { // 利用可能なフォーマットは、e.Data.GetFormats()で配列で取得可。 // データ形式は、MemoryStreamだったりstringだったり。 // IE・Chrome・Firefoxで可。URLだけでなく、ドラッグ&ドロップされたテキストも取得できる。 if( e.Data.GetDataPresent( "UnicodeText" ) ) { var temp = e.Data.GetData( "UnicodeText" ) as string; label1.Text = temp; Console.WriteLine( temp );
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using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PascalsTriangle { class Program {
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using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PascalsTriangle { class Program {
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using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PascalsTriangle { class Program {
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using System; using System.Xml.Linq; using System.Xml.Serialization; namespace test2 { [XmlRoot("my_class")] public class MyClass {
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using System; public class Test { public static void Main() { System.out.print("Nope.") } }
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using System; public class Test { public static void Main() { int i = 0; }
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using System; public class Test { public static void Main() { int n; while ((n = int.Parse(Console.ReadLine()))!=42) Console.WriteLine(n); }
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public class Condition { public static System.Func<bool>[] ConditionalFunctions = { (int x, int y) => x > y, (int x, int y) => x < y }; }
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using System; public class Test { public static void Main() { System.Console.WriteLine("Hello World"); } }
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using System; class test { public static void Main() { Console.WriteLine("hi"); } }
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class test { public static void Main() { Console.WriteLine("hi"); } }
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using System; class Program { interface ISample { void Start(); }
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using System; class Program { interface ISample { void Start(); }
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// Namespace Declaration using System; // Program start class class WelcomeCSS { // Main begins program execution. static void Main() {
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private void dtHaber_DragDrop(object sender, DragEventArgs e) { this.fillAkisDetay(myAkis); Point clientPoint = dtHaber.PointToClient(new Point(e.X, e.Y)); rowIndexOfItemUnderMouseToDrop = dtHaber.HitTest(clientPoint.X, clientPoint.Y).RowIndex; if (e.Effect == DragDropEffects.Move) {
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Console.ReadLine"Hello World";
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package { class A { static void main() { Console.WriteLine("Hello world"); } } }
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if (cannonless == 1); { Console.WriteLine("This is the run!"); } else { Console.WriteLine("This is NOT the run"); }
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Console.WriteLine( "Hello world" );
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using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace HelloWorld { class HelloWorld {
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// Namespace Declaration using System; // Program start class class WelcomeCSS { // Main begins program execution. static void Main() {
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