Recent public codes are listed below. You can filter them by the following programming languages:
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using System; using System.Linq; namespace ExtractPalindromes { class Program { //Write a program that extracts from a //given text all palindromes, e.g. "ABBA", "lamal", "exe".
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using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MathScripter.Engine { public class CodeBlock {
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using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MathScripter.Engine { public class CodeBlock {
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using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MathScripter.Engine { public class CodeBlock {
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using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MathScripter.Engine { public class CodeBlock {
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using System; using System.Collections.Generic; using System.Linq; namespace CSharpProject { class Program {
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using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace CS_tests {
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using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace CS_tests {
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static void Main(string[] args) { Console.WriteLine("test"); }
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using System; public class Test { static void Main () { int [] x = { 1,0,0,1,0 }; Console.WriteLine (x.Aggregate (0, (a, b) => 2*a + b)); } }
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using System; public class Test { static int x = 3; static Func<int,int> s (int y) { return z => x + y + z; } static void Main () { Func<int,int> p = s(4);
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using System; public class Test { static int d ( Func<int,int> g ) { return g(g(1)); } static int p (int x) { Func<int,int> f = y => x + y; return d (f); }
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using System; public class Test { static int d ( Func<int,int> g ) { return g(g(1)); } static int p (int x) { Func<int,int> f = y => x + y; return d (f); }
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Class foo { static int d ( Func<int,int> g ) { return g(g(1)); } static int p (int x) { Func<int,int> f = y => x + y;
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static int d ( Func<int,int> g ) { return g(g(1)); } static int p (int x) { Func<int,int> f = y => x + y; return d (f); }
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public class Example { public static void Main() { Regex rgx = new Regex(@"\d*\.\d?"); // Define some test strings. string[] tests = { "-42", "19.99", "0.001", "100 USD", ".34", "0.34", "1,052.21", "$10.62",
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using System; using System.Diagnostics; namespace SampleNamespace { public class Node { public Node parent, left, right; public int key;
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private static string GenerateSaltValue() { UnicodeEncoding utf16 = new UnicodeEncoding(); if (utf16 != null) { // Create a random number object seeded from the value // of the last random seed value. This is done // interlocked because it is a static value and we want
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using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms;
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using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms;
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using System; public class Test { public static void Main() { } }
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#include <iostream> using std::cin; using std::cout; #include <string> using std::string; int main (); {
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#include <iostream> using std::cin; using std::cout; #include <string> using std::string; int main (); {
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using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication2 { class Pracownik {
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dim t as long = 123 dim t1 as single = ctype(t,boolean) msgbox(t & " " & t1)
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class T { public static void Main() { int i = 1; object o = (object)i; i++; System.Console.WriteLine("{0} {1}",i,o); } }
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using System; struct Dt { byte v; public Dt(byte v) { if (v > 9) throw new ArgumentException(); this.v = v; } public static implicit operator byte(Dt d) { Console.Write( "1 - "); return d.v; }
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using System; public class Xe { enum D {Sa=2, Su, Mo, Tu, We, Fr}; public static void Main () { int x = (int) D.Su; int y = (int) D.Fr; Console.Write("{0} {1}", x, y); } }
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using System; class U { public int a, b; } class T { unsafe static void V (int* p) { *p += *p; } unsafe public static void Main() { U pt = new U(); pt.a = 2; pt.b = 3; fixed (int* p = &pt.b) { V (p); }
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using System; struct Dt { byte v; public Dt(byte v) { if (v > 9) throw new ArgumentException(); this.v = v; } public static implicit operator byte(Dt d) { Console.Write( "1 - "); return d.v; }
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