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Recent public pastes are listed below. You can filter them by the following programming languages:
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#include <iostream> #include <typeinfo> using namespace std; namespace{ extern "C" int main(){return 0;} }
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import math def HW(h,n,m,r): g=9.8 y=h m=0 r=0 v=0 p=1.2 dy = -h/n
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#include <iostream> using namespace std; int main() { int intNum = 0; cin >> intNum; while (intNum != 42) {
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#include <iostream> #include <typeinfo> using namespace std; namespace{ int main(){return 0;} }
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#include <iostream> using namespace std; int main() { int intNum = 0; cin >> intNum; while (intNum != 42) {
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#include <boost/utility/enable_if.hpp> template <int n = 0 > struct C { template < int n_index > void f( typename boost::enable_if_c<(n_index<n)>::type * = 0 ) {} };
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#include <iostream> #include <vector> #include <cassert> #include <boost/foreach.hpp> #include <boost/utility/enable_if.hpp> using namespace std; template <int n = 0 >
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#include <iostream> #include <vector> #include <cassert> #include <boost/foreach.hpp> #include <boost/utility/enable_if.hpp> using namespace std; template <int n = 0 >
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#include <iostream> #include <vector> #include <cassert> #include <boost/foreach.hpp> #include <boost/utility/enable_if.hpp> using namespace std; template < typename T, int n = 0 >
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#include <iostream> #include <vector> #include <cassert> #include <boost/foreach.hpp> #include <boost/utility/enable_if.hpp> using namespace std; template < typename T, int n = 0 >
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import java.util.*; public class Controller { /*parameter args * */ public static void main (String[] args) {
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#include <iostream.h> float AreaTriangulo( float , float ); //declaración void main(void) { float base,alt; cout << "Escribe la base: " ; cin >> base; cout << "Escribe la altura: " ; cin >> alt;
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#include <iostream> using namespace std; int main() { cout << "Hola mundo"; nvnvn }
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#include <boost/utility/enable_if.hpp> template < int n > struct C { template < int m > void at( typename boost::enable_if_c< ( m < n ) >::type * = 0 ) {} }; int main() {
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#include <boost/utility/enable_if.hpp> template < int n > struct C { template < int m > void at( typename boost::enable_if_c< ( m < n ) >::type * = 0 ) {} template < int > void at() {} }; int main()
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#include <boost/utility/enable_if.hpp> template < int n > struct C { template < int m > void at( typename boost::enable_if_c< ( m < n ) >::type * = 0 ) {} template < int > void at(); }; int main()
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#include <boost/utility/enable_if.hpp> template < int n > struct C { template < int m > void at( typename boost::enable_if_c< ( m < n ) >::type * = 0 ) {} template < int > void at(); }; int main()
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<!-- ONE STEP TO INSTALL QUEEN'S QUEST: 1. Copy the coding into the BODY of your HTML document -->
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import math def time2(h,n,m,r,p): g=9.8 y=h v=0 dy=-h/n t=0 for i in range(n): y=y+dy
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template < int n > class C { public: template < int n_param > void func() {} }; template<int n> template<> void C<10>::func<11>(); int main()
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template < int n > class C { public: template < int n_param > void func() {} }; template<int n> template<> void C<>::func<11>(); int main()
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def time2(h,n,m,r,p): g=9.8 y=h v=0 dy=-h/n t=0 for i in range(n): y=y+dy v=-math.sqrt((2*(m*g*(dy)+.5*m*v*v-(3.14/4)*p*v*v*r*r*dy))/m)
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template < int n > class C { public: template < int n_param > void func() {} }; template<> template<> void C<int n>::func<11>(); int main()
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import math def time2(h,n,m,r,p): g=9.8 y=h v=0 dy=-h/n t=0 for i in range(n): y=y+dy
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import math def time2(h,n,m,r,p): g=9.8 y=h v=0 dy=-h/n t=0 for i in range(n): y=y+dy
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template < int n > class C { public: template < int n_param > void func() {} }; template<> template<> void C<n>::func<11>(); int main()
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template < int n > class C { public: template < int n_param > void func() {} }; template<int n> template<> void C<n>::func<11>(); int main()
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template < int n > class C { public: template < int n_param > void func() {} }; template<> template<> void C<10>::func<11>(); int main()
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import math def time2(h,n,m,r,p): g=9.8 y=h v=0 dy=-h/n t=0 for i in range(n): y=y+dy
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import math def time2(h,n,m,r,p): g=9.8 y=h v=0 dy=-h/n t=0 for i in range(n): y=y+dy
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