Main.java:15: error: class Pacman is public, should be declared in a file named Pacman.java
public class Pacman extends ApplicationAdapter {
^
Main.java:3: error: package com.badlogic.gdx does not exist
import com.badlogic.gdx.ApplicationAdapter;
^
Main.java:4: error: package com.badlogic.gdx does not exist
import com.badlogic.gdx.Gdx;
^
Main.java:5: error: package com.badlogic.gdx.graphics does not exist
import com.badlogic.gdx.graphics.GL20;
^
Main.java:6: error: package com.badlogic.gdx.graphics does not exist
import com.badlogic.gdx.graphics.Texture;
^
Main.java:7: error: package com.badlogic.gdx.graphics.g2d does not exist
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
^
Main.java:8: error: package com.badlogic.gdx.graphics.g2d does not exist
import com.badlogic.gdx.graphics.g2d.Animation;
^
Main.java:9: error: package com.badlogic.gdx.graphics.g2d does not exist
import com.badlogic.gdx.graphics.g2d.TextureRegion;
^
Main.java:10: error: package com.badlogic.gdx.Input does not exist
import com.badlogic.gdx.Input.Keys;
^
Main.java:15: error: cannot find symbol
public class Pacman extends ApplicationAdapter {
^
symbol: class ApplicationAdapter
Main.java:16: error: cannot find symbol
SpriteBatch batch;
^
symbol: class SpriteBatch
location: class Pacman
Main.java:17: error: cannot find symbol
Texture sprites;
^
symbol: class Texture
location: class Pacman
Main.java:18: error: cannot find symbol
TextureRegion pacmanTxt[][]=new TextureRegion[4][3];
^
symbol: class TextureRegion
location: class Pacman
Main.java:19: error: cannot find symbol
TextureRegion ghostsTxt[][][]= new TextureRegion[4][4][2];
^
symbol: class TextureRegion
location: class Pacman
Main.java:20: error: cannot find symbol
TextureRegion characters[]=new TextureRegion[44];
^
symbol: class TextureRegion
location: class Pacman
Main.java:21: error: cannot find symbol
Animation pacmanAnim[] = new Animation [4];
^
symbol: class Animation
location: class Pacman
Main.java:22: error: cannot find symbol
Animation ghostsAnim[][] = new Animation [4][4];
^
symbol: class Animation
location: class Pacman
Main.java:25: error: cannot find symbol
Texture world;
^
symbol: class Texture
location: class Pacman
Main.java:42: error: cannot find symbol
Animation pose[];
^
symbol: class Animation
location: class Pacman.Actor
Main.java:43: error: cannot find symbol
public Actor (int x,int y,int d,int s,Animation [] pose)
^
symbol: class Animation
location: class Pacman.Actor
Main.java:51: error: cannot find symbol
public Actor (Animation[] pose)
^
symbol: class Animation
location: class Pacman.Actor
Main.java:59: error: cannot find symbol
public Actor (int s,Animation[] pose)
^
symbol: class Animation
location: class Pacman.Actor
Main.java:75: error: cannot find symbol
public Animation getMovingAnimation(){
^
symbol: class Animation
location: class Pacman.Actor
Main.java:77: error: cannot find symbol
public Animation getAnimation(int x){
^
symbol: class Animation
location: class Pacman.Actor
Main.java:18: error: cannot find symbol
TextureRegion pacmanTxt[][]=new TextureRegion[4][3];
^
symbol: class TextureRegion
location: class Pacman
Main.java:19: error: cannot find symbol
TextureRegion ghostsTxt[][][]= new TextureRegion[4][4][2];
^
symbol: class TextureRegion
location: class Pacman
Main.java:20: error: cannot find symbol
TextureRegion characters[]=new TextureRegion[44];
^
symbol: class TextureRegion
location: class Pacman
Main.java:21: error: cannot find symbol
Animation pacmanAnim[] = new Animation [4];
^
symbol: class Animation
location: class Pacman
Main.java:22: error: cannot find symbol
Animation ghostsAnim[][] = new Animation [4][4];
^
symbol: class Animation
location: class Pacman
Main.java:142: error: cannot find symbol
sprites = new Texture ("sprites.png");
^
symbol: class Texture
location: class Pacman
Main.java:148: error: cannot find symbol
pacmanTxt[i][j] = new TextureRegion(sprites,16*corr2[j],16*corr[i],16,16);
^
symbol: class TextureRegion
location: class Pacman
Main.java:151: error: cannot find symbol
pacmanAnim[i]=new Animation ((float) (1.0/15.0),pacmanTxt[i]);
^
symbol: class Animation
location: class Pacman
Main.java:152: error: package Animation does not exist
pacmanAnim[i].setPlayMode(Animation.PlayMode.LOOP_PINGPONG);
^
Main.java:158: error: cannot find symbol
ghostsTxt[i][j][k]=new TextureRegion(sprites,16*2*i+16*k,16*4+16*corr[j],16,16);
^
symbol: class TextureRegion
location: class Pacman
Main.java:162: error: cannot find symbol
ghostsAnim[i][j]=new Animation((float) (2.0/15.0),ghostsTxt[i][j]);
^
symbol: class Animation
location: class Pacman
Main.java:163: error: package Animation does not exist
ghostsAnim[i][j].setPlayMode(Animation.PlayMode.LOOP);
^
Main.java:170: error: cannot find symbol
characters[j]=new TextureRegion(sprites,8*16+i*8,0,8,8);
^
symbol: class TextureRegion
location: class Pacman
Main.java:175: error: cannot find symbol
characters[j]=new TextureRegion(sprites,8*16+i*8,8,8,8);
^
symbol: class TextureRegion
location: class Pacman
Main.java:180: error: cannot find symbol
characters[j]=new TextureRegion(sprites,8*16+i*8,16,8,8);
^
symbol: class TextureRegion
location: class Pacman
Main.java:185: error: cannot find symbol
characters[j]=new TextureRegion(sprites,8*16+18*8,i*8,8,8);
^
symbol: class TextureRegion
location: class Pacman
Main.java:188: error: cannot find symbol
characters[43]=new TextureRegion(sprites,0,0,1,1);
^
symbol: class TextureRegion
location: class Pacman
Main.java:206: error: cannot find symbol
world = new Texture ("map.png");
^
symbol: class Texture
location: class Pacman
Main.java:234: error: method does not override or implement a method from a supertype
@Override
^
Main.java:236: error: cannot find symbol
batch = new SpriteBatch();
^
symbol: class SpriteBatch
location: class Pacman
Main.java:241: error: method does not override or implement a method from a supertype
@Override
^
Main.java:243: error: package Gdx does not exist
ti+=Gdx.graphics.getDeltaTime();
^
Main.java:245: error: package Gdx does not exist
Gdx.gl.glClearColor(0, 0, 0, 1);
^
Main.java:246: error: cannot find symbol
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
^
symbol: variable GL20
location: class Pacman
Main.java:246: error: package Gdx does not exist
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
^
Main.java:248: error: cannot find symbol
if (Gdx.input.isKeyJustPressed(Keys.DPAD_LEFT))
^
symbol: variable Keys
location: class Pacman
Main.java:248: error: package Gdx does not exist
if (Gdx.input.isKeyJustPressed(Keys.DPAD_LEFT))
^
Main.java:254: error: cannot find symbol
if (Gdx.input.isKeyJustPressed(Keys.DPAD_RIGHT))
^
symbol: variable Keys
location: class Pacman
Main.java:254: error: package Gdx does not exist
if (Gdx.input.isKeyJustPressed(Keys.DPAD_RIGHT))
^
Main.java:260: error: cannot find symbol
if (Gdx.input.isKeyJustPressed(Keys.DPAD_UP))
^
symbol: variable Keys
location: class Pacman
Main.java:260: error: package Gdx does not exist
if (Gdx.input.isKeyJustPressed(Keys.DPAD_UP))
^
Main.java:266: error: cannot find symbol
if (Gdx.input.isKeyJustPressed(Keys.DPAD_DOWN))
^
symbol: variable Keys
location: class Pacman
Main.java:266: error: package Gdx does not exist
if (Gdx.input.isKeyJustPressed(Keys.DPAD_DOWN))
^
57 errors