#include <iostream>
#include <vector>

template<class T>
struct MyVector
{
    typedef std::vector<T> Type;
};

template<class T>
void func( const typename MyVector<T>::Type& myVec )
{
    for( typename MyVector<T>::Type::const_iterator p = myVec.begin(); p != myVec.end(); p++)
    {
        std::cout<<*p<<"\t";
    }
}

int main()
{
    MyVector<int>::Type myVec;
    myVec.push_back( 10 );
    myVec.push_back( 20 );

    func<int>( myVec );
}