#include <iostream>
using namespace std;
#define PAINT_LOG_ENABLED true
#if PAINT_LOG_ENABLED == true
#define PAINT_LOG_EXTENSIVELY true
#if PAINT_LOG_EXTENSIVELY == true
#define PAINT_LOG_FILE_NAME "paint-log-ex.log"
#else
#define PAINT_LOG_FILE_NAME "paint-log.log"
#endif
#endif
int main(void) {
cout << PAINT_LOG_FILE_NAME;
return 0;
}
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