#include <iostream>
#include <time.h>
#include <stdlib.h>
#include <cmath>
#include<conio.h>
using namespace std;
int main ()
{
char name[100];
char dec;
char cont;
int code;
int codeCounter;
int num;
cout <<" Enter agent name: "<<endl;
cin.getline(name, 100);
cout << "Welcome agent "<< name << " you have been chosen to fulfill a very important mission."<<endl;
cout<<"Do you accept the mission?" <<endl;
cout <<"Good. Let's begin. Press any character to continue " <<endl;
_getch();
cout << "Okay first you should know that the address is 1337 E. Yanky Drive"
<< " Now the first decision of the mission is whether to enter from the front or back"
<< " Type F for front or B for back";
cin>>dec;
//Random number decides whether or not alarm is triggered.
// If user decides to enter from the front then a random number will be called.
// If the number is even the alarm is triggered and user has to guess it given the a hint.
// The code is the address backwards. They are given the hint that the code involves the address.
switch (dec)
{
case 'f':
srand(time(NULL));
num = rand() % 1000 + 1;
cout << num <<endl;
if(num%2==0)
{
cout<<"You triggered the alarm" << endl;
while (code != 7331)
{
cout<<"Enter the code to disable it: "
<<" \n *HINT* Code involves the address. " << endl;
cin>> code;
codeCounter++;
//After 3 tries user is given another hint.
if (codeCounter ==3)
{
cout << "Hint: Reverse address" <<endl;
}
}
}
else
{
cout<< "You made it in safely. "<< endl;
}
break;
case 'b':
cout << " Good!! You have successfully breached in the back" << endl;
case 'F':
num = rand() % 1000 + 1;
if(num%2==0)
{
cout<<"You triggered the alarm" << endl;
while (code != 7331)
{
cout<<"Enter the code to disable it: "
<<" \n *HINT* Code involves the address. " << endl;
cin>> code;
codeCounter++;
//After 3 tries user is given another hint.
if (codeCounter ==3)
{
cout << "Hint: Reverse address" <<endl;
}
}
}
else
{
cout<< "You made it in safely. "<< endl;
}
break;
case 'B':
cout<< "Good. You have successfully breached in the back. " <<endl;
break;
default:
cout << "F or B..." << endl;
break;
}
do{
cout << "Now that you're in the house " <<endl;
cout << "Where do you want to look first (Enter corresponding letter) "
<< " \n Kitchen (K) "
<< " \n Living room (L) "
<< " \n Basement (B) "
<< " \n Upstairs Bedroom (U) "
<< " \n Master Bedroom (M) "
<< " \n Bathroom (N) "
<< " \n Attic (A) "
<< endl;
// Kitchen we want a note leading the player to the basement to find more clues (randomize the note).
// Living room we want the black box with the information of the terrorists.
// Items: Crow bar, key, blue prints of the inside of the house, axe, screw driver, pen and paper from the note.
// We want the items to be randomized in these locations and when the player types in " Living Room" he is then printed.....
// .....
char y_nTen;
char y_nNine;
char y_nEight;
char y_nSeven;
char y_nSix;
char y_nFive;
char y_nFour;
char y_nThree;
char y_nTwo;
char y_nOne;
char look;
int screwdrive = 0;
int crowbar = 0;
int key = 0;
int items = 0;
int blueprint = 0;
int letter = 0;
int axe = 0;
int p_p = 0;
cin>>look;
if(look == 'K' || look == 'K'){
cout << "You notice a screwdriver on the counter. Do you pick it up? "
<<"\t Y/N" <<endl;
cin>>y_nOne;
if( y_nOne == 'Y' || y_nOne == 'y'){
if( items < 3){
items++;
screwdrive++;
cout<< "You now have a screwdriver." <<endl;
}
else if(items>=3){
cout<<"You already have three items. You can only have three."<<endl;
}
}
}
if(look == 'L' || look == 'l'){
cout << "You walk through the living room and notice there is a loose floor board. Do you examine it?"
<< "\t Y/N" <<endl;
cin>>y_nTwo;
if( y_nTwo == 'Y')
{
if (screwdrive == 1 ){
cout<< "You use the screwdriver to pry it open. There is a box underneath. Do you want to open it?"
<<"\t Y/N" <<endl;
cin>>y_nThree;
if(y_nThree == 'Y' || y_nThree == 'y'){
if(key == 1){
cout << "Congratulation! You found the terrorists plans and saved the world!" <<endl;
}
else{
cout<<"The box is locked...you probably should've taken that key when you had the chance..."<<endl;
}
}
}
else if (crowbar == 1){
cout<< "You use the crowbar to pry it open. There is a box underneath. Do you want to open it?"
<<"\t Y/N" <<endl;
cin>>y_nThree;
if(y_nThree == 'Y' || y_nThree == 'y'){
if(key == 1){
cout << "Congratulation! You found the terrorists plans and saved the world!" <<endl;
}
else{
cout<<"The box is locked...you probably should've taken that key when you had the chance..."<<endl;
}
}
}
else{
cout<<"It's stuck...you need some tools to open it. Perhaps a screwdriver or crowbar?"<<endl;
}
}
}
if(look == 'b' || look == 'B'){
cout<<"As you examine the kitchen you notice a loose brick in the wall. After checking it out there is a key behind the brick. "
<<"Do you want to pick it up?"
<<"\n Y/N?" <<endl;
cin>>y_nFour;
if(y_nFour == 'y' || y_nFour == 'Y'){
if(items < 3){
items++;
key++;
cout<<"You have a key now." <<endl;
}
else if(items >= 3){
cout<< "You already have 3 items. You can only carry three." <<endl;
}
if(y_nFour == 'N' || y_nFour == 'n'){
cout<< "Suit yourself. " <<endl;
}
}
}
cout<<"While looking through the basement you find a crowbar. Do you want to keep the crow bar?"
<<"\n Y/N" <<endl;
cin>>y_nFive;
if(y_nFive == 'Y' || y_nFive == 'y' ){
if(items < 3){
items ++;
crowbar++;
cout<< "You now have a crowbar." <<endl;
}
else if(items>= 3){
cout<< "You already have three items. You can only carry three." <<endl;
}
}
if(y_nFive == 'n' || y_nFive == 'N'){
cout<< "Suit yourself."<<endl;
}
}
if(look == 'U' || look == 'u'){
cout<<"While looking through the upstairs bedroom you find some an axe. Do you want to keep the axe?"
<<"\n Y/N" <<endl;
cin>>y_nFive;
if(y_nFive == 'Y' || y_nFive == 'y' ){
if(items < 3){
items ++;
axe++;
cout<< "You now have an axe." <<endl;
}
else if(items>= 3){
cout<< "You already have three items. You can only carry three." <<endl;
}
}
if(y_nFive == 'n' || y_nFive == 'N'){
cout<< "Suit yourself."<<endl;
}
}
if(look == 'M' || look == 'm'){
cout<<"While looking through the master bedroom you find a letter addressed to no one in particular. Do you want to keep the letter?"
<<"\n Y/N" <<endl;
cin>>y_nFive;
if(y_nFive == 'Y' || y_nFive == 'y' ){
if(items < 3){
items ++;
letter++;
cout<< "You now have a letter." <<endl;
}
else if(items>= 3){
cout<< "You already have three items. You can only carry three." <<endl;
}
}
if(y_nFive == 'n' || y_nFive == 'N'){
cout<< "Suit yourself."<<endl;
}
}
if(look == 'N' || look == 'n' ){
cout<<"While looking through the bathroom you find a pen and paper . Do you want to take the pen and paper with you? (Only counts as one item)"
<<"\n Y/N" <<endl;
cin>>y_nFive;
if(y_nFive == 'Y' || y_nFive == 'y' ){
if(items < 3){
items ++;
p_p++;
cout<< "You now have blue prints." <<endl;
}
else if(items>= 3){
cout<< "You already have three items. You can only carry three." <<endl;
}
}
if(y_nFive == 'n' || y_nFive == 'N'){
cout<< "Suit yourself."<<endl;
}
}
if(look == 'a' || look == 'A'){
cout<<"While looking through the attic you find some blueprints. Do you want to keep these blue prints?"
<<"\n Y/N" <<endl;
cin>>y_nFive;
if(y_nFive == 'Y' || y_nFive == 'y' ){
if(items < 3){
items ++;
blueprint++;
cout<< "You now have blue prints." <<endl;
}
else if(items>= 3){
cout<< "You already have three items. You can only carry three." <<endl;
}
}
if(y_nFive == 'n' || y_nFive == 'N'){
cout<< "Suit yourself."<<endl;
}
}
}while(true);
return 0;
}